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Would be gold, but just silver .. lacks Force-Feedback support..

please look here for proof that's possible, and patch : http://bugs.winehq.org/show_bug.cgi?id=9221

LFS, Live for speed is a really professional simulator with a big community, for such an application to be worth "gold" force-feedback is a must.
Please consider adding FF support, the needed source is already there..

  • also that would fix plenty of other games as well..

I just want to comment that since force feedback is not supported in Mac OS X, which I am running and ranking, I will stand by my Gold Medal.

If this has changed without me noticeing it, please enlighten me.

To Don: Thanks for the (install and testing) tips, it's appreciated.

Now that version 10.0 is out … does Force Feedback work now in LFS (CrossOver/Impersonator for Mac OS X)?

That would be a good reason to upgrade 😊

All right, I still don't know about Force Feedback, but I just upgraded to CrossOver 10 and I get between 50 and 90 FPS on a 2008 2.4 GHz MacBook Pro now (on CrossOver 8.0 it was between 25 and 55 FPS and I had to turn shadows off to reach that, now all Graphics settings are turned up to max).

Thumbs up, I recommend CrossOver 10 to all LFS fans with a Mac. I've Installed via Cross Tie, by the way.

Mr. Apex wrote:

Now that version 10.0 is out … does Force Feedback work now in LFS
(CrossOver/Impersonator for Mac OS X)?

That would be a good reason to upgrade 😊

Hi,

 Just to clarify this, the forcefeedback code for OSX simply hasn't  

been written for wine. I believe what needs to happen is an additional
portion of code needs to be written to transpose the win32 FFB instructions
into the OSX native specific calls for joystick forcefeedback (this has
already been done for linux back in 2005_SoC). Afaik, nobody is currently
working on this at all... ;-/

Cheers!

Thanks for the info, appreciate it! 😊

Hi guys.

As I understand it, there is no native force feedback in Mac OS X, instead each manufacturer needs to implement their own force feedback drivers. I know that Logitech used to supply this, but the internet reports that those drivers seem to not work anymore. I can imagine that since Mac OS X still is not considered a "gaming platform", the work needed to build, test and maintain ff drivers might seem a bit costly to most manufacturers.

/Oskar

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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