Maybe we could collect up any known problems here? I realize that most of them have to do with WINE, not CX, but it's still useful...
1) shadows display rectangles where they intersect with the ground -- not always, but often. They appear to be bounding boxes, which suggests that a possibility is that there's a flag on them that renders them invisible in D3D but not WINE.
2) decals (eg blood spatter and bullet holes) have clipping problems that make them progressively appear with portions clipped off.
3) after starting from a load or Loading between "sub-levels" the screen often goes white and the sound starts looping for about 5 seconds. Causes no problems, just a bit annoying.
4) water shows a band of white around its edge. If the edge is vertical (ie, a pool) then the line is thin and almost invisible, but if it is a puddle or stream then the "feathered" edge between the water and ground has this white edge for a couple of in-game inches.
Anyone else?