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Strange dialog, strange behaviour

When I try to start up HL2, I get this dialog:

image

Using 6.0.1 on MacOSX, running on an iMac 24'' equipped with 1gb RAM and a nVidia 7600 GT.

Any suggestions? 😊

This is normal. You can safely ignore that dialog.

The reason is because Steam keeps it's own video driver database. CrossOver returns the driver version reported by Apple's opengl subsystem. Since that driver is unknown to Steam you see that dialog.

Jeremy Newman wrote:

This is normal. You can safely ignore that dialog.

The reason is because Steam keeps it's own video driver database.
CrossOver returns the driver version reported by Apple's opengl
subsystem. Since that driver is unknown to Steam you see that
dialog.

Thank you Jeremy (:

I thought that this dialog actually had something to do with the quite weird behaviour of my HL2 P:

At first, it loaded everything but the graphis were kinda "WHOAAAA, I TOOK T00 MUCH LSD" xD
Now it doesn't load anymore P: so I'm sorry, but no screenshots avaiable P:

I'm gonna do a clean reinstall and stuff... I hope everything gets fixed ^_^

For the garbled graphics, make sure you download 6.1 (which was just released today). 6.1 has a ton of fixes for graphics in HL2.

Everything works fine now under 6.1, I will never know if it was thanks to the reinstall or the upgrade P:

I still have two minor problems: first, I can't see the in-game screens (like the ones that Breen uses to broadcast his messages) and I have problems when I try to get it to run at 1920x1200, there is a major glitch with the screen alignment.
Nothing bad, however (:

I'm loving this app (:

PS: ah, I almost forgot. Videos wont't work (the Valve logo at the beginning). Nothing bad here, again.

  1. Missing in game screens. They should work, at least they do on my MacBook, granted that is a different video chipset. You may still have a command line option that disables the screens. On the game list, highlight the game in the Steam GUI, then click the properties button. Then click launch options. Remove everything in that box. Leave -novid if it is there. See #3

  2. 1920x1200 or screen alignment. Try setting your Dock to hidden. Macs have a bug that causes the Dock to interfere with our full screen games.

  3. Video's don't work. Make sure the launch options for HL2 have -novid. That disables the intros. We know about the bug there, we usually add that option automatically. Add it for any other games in your list that have the same issues.

Jeremy Newman wrote:

  1. Missing in game screens. They should work, at least they do on my
    MacBook, granted that is a different video chipset. You may still
    have a command line option that disables the screens. On the game
    list, highlight the game in the Steam GUI, then click the properties
    button. Then click launch options. Remove everything in that box.
    Leave -novid if it is there. See #3

  2. 1920x1200 or screen alignment. Try setting your Dock to hidden.
    Macs have a bug that causes the Dock to interfere with our full
    screen games.

  3. Video's don't work. Make sure the launch options for HL2 have
    -novid. That disables the intros. We know about the bug there, we
    usually add that option automatically. Add it for any other games in
    your list that have the same issues.

I really have to thank you for your support (:
I had a strange "cl_drawmonitors 0", I don't know why it was there P: whatev. The game works really, really fine. I think I'll buy this software as soon as I update my iMac's ram P:

I'll recommend this to EVERYONE (:

the cl_drawmonitors 0 turns off the drawing of the in-game monitors, as the name says 😊 . We had to do this in 6.0 because the game uses offscreen rendering for them, and back in 6.0 this was only hackilly implemented, slow, and really crashy(I think it caused even kernel panics). In 6.1 this works much better and is implemented properly in our direct3d implementation, so we do not disable it any more in 6.1. But the updater apparently didn't remove the registry key which disabled monitors.

Simmilar effects are water(r_waterdrawreflection 0, r_waterdrawrefraction 0), shadows(r_shadowrendertotexture 0). The shadows don't work properly yet, so we recommend to keep them disabled, but they don't cause the macos kernel to panic any longer(which is a kernel bug; crossover shouldn't be able to cause kernel panics even if it actively tried to do so).

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