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Test Builds for today's stress-test (August 9)

Yeah, wow that command line argument works good.

I have no idea what I'm doing,

I'm looking for

HKEY_CURRENT_USER/Software/Wine/Direct3D/FixedVShaderLimit

to try and change the limit so I can remove the stretching but I have no idea what that is or where it would be located. Could someone tell me how to do it or point me to a guide on how to do it?

How do I install the files for linux? When I try installing them it says unkown application and closes.

I'm using ubuntu 12.04

Ok lets see.. how to do it. You have the crossover run-command where you choose Gw.exe to start..

But now you dont select a file, you just type regedit and push the start button. The wine/windows registry-Keys are open now. And you will see this path. You could install Directx9 -but i haven't actually- i just add the in the subdirection the Key Direct3D. Upper and Lower are case sensitive! And then you klick on the Directory which you add to the wine-Section and klick on the right space with right click. To add a Stringvalue with that name... and click again on that String with the name that appear on the right side.

Oh i have to play i could join the game again! --See u later-- hope to help a little

Well I set the value at 400 and there seems to be no change. It is possible I messed something up, but I'm not really sure what it would be. I feel that with a value that high, my FPS should have dropped or the graphics should have improved some. Any thoughts?

[image=http://www.flickr.com/photos/85778540@N07/7857957736/in/photostream]

I get the -dx9single command to work by including a space between it and the executable path. -dx9single is outside of the quotations.

So when I got into regedit, there is no Direct3D path or folder. Another codeweaver staff members said I have to create my own. That doesn't seem right, especially since in wineskin Direct3D is already there. But I'll try it
UPDATE: The FixedVShaderLimit did not help (I still get the stretched weather textures), possibly because I did not already have a Direct3D folder. Why is this?

Also, do you think enabling GLSL will help?

Josh DuBois wrote:

Oh. Those are .zip installers, just like what you download from the
CodeWeavers.com website to install CrossOver.

Double-click on it and you should get a progress bar indicating that
it is 'unarchiving' or 'extracting' or somesuch.

When that's done, the directory you downloaded to should have a
'CrossOvergw2.app' application. Click on that, and run it.

Hi Josh,

I downloaded this file, but it extracts to a regular CrossOver app icon, not to the CrossOvergw2.app you mentioned. What could I be doing wrong?

Also, I ran Guild Wars 2 with this newer CrossOver icon from the desktop-it still has the graphics bugs, but I cannow pan and rotate with my camera.

Thanks for your help.

Luke

Hello Everyone! - I hope this is a good place to post this.

First, I need to say thank you to everyone as you are working so hard to get this working on Mac. I must say, without your help, I wouldn't be able to play at all! :)

I have great looking graphics, however, still looking for the stretching fix. Nothing seems to be working.

I have tried these tips:
Upgrade Crossover to 11.2
useGLSL set to "enabled"
SafeVsConsts set to "enabled"
I want to make sure this should be "enabled" not "enable", however, I tried both and appearance is the same.

I also tried so set the FixedVShaderLimit and it had absolutely no effect no matter how I have it set. Setting the screen in-game also has no effect. My frame rate is still low (3-4).

I have the same issue with the camera angle - right click does not work. Is there a fix? I did see something with code somewhere, however, I do not have that expertise.

I am running an iMac 2011
Mountain Lion
Processor - 2.5 Ghz i5
Graphics - AMD Radeon HD 6750M

Sorry to continue asking as I know many of you have some of these issues fixed, but they do not seem to be working for my system. Any other tips I am missing?

Thanks in advance!

I can confirm that Bug 9570 is back for me as well.

I have added the registry keys SafeVsConsts* and FixedVShaderLimit, nothing seems to work.

When I installed the game on my girlfriend's Macbook Pro (2010), initially there was stretching too, but after entering the registry keys, the stretching disappeared completely on her system (setting FixedVShaderLimit =275). I am guessing it is related to my ATI graphics card. However her macbook pro has severe white rain and fog issues.

Currently we are both unable to play the game, we would be extremely grateful for any tips or solution.

  • I don't know if this would help anyone, but I tried playing around with the registry key SafeVsConsts. I found that putting quotations around "enable" reduces the stretching. It allows the mini icons on the character selection screen to appear properly rendered instead of being a mess.

My System info:
iMac
Lion
27" Mid 2011
ATI AMD Radeon HD 6770M 512 MB

Processor Name: Intel Core i5
Processor Speed: 2.7 GHz
Total Number of Cores: 4
Memory: 12 GB

Using Crossover 11, Windows XP bottle. With both Direct 9 and Modern version installed in same bottle as GW2.

Josh DuBois wrote:

Cliff Kelley wrote:

Yes, I did use the -useoldlauncher. I found out from
another forum post that the white screen thing can be taken care
of
by selecting Window > Zoom from the top menu. Different problem it
would seem, thanks for your help!

How is gameplay going? May I ask whether you're using the 'plainri'
build or the 'modifiedri' build? Also, can I ask what OS you're
using, and what kind of graphics hardware you've got?

It seems that for most people the mouse / camera movement issue is
fixed, but there are still graphics glitches that are bothering us.
For some they seem bad, for others, less so. Trying to get a handle
on that.

Sorry it's been so long to get back to you. Haven't had time to try this out until today. I wanted to give you an idea of the specs I am running. I was using the out-of-the box CrossOver 11.2 and got the -dx9single to work for updating the client. I got the game to work and played it for a good 2-3 hours with some issues that didn't bug me enough to look into. I had some of the same issues that have been brought up in the forums already, particle textures not being transparent and blocking view, strange atmospheric blue and white fog that would pulse on the screen in larger areas (Divinity Reach and Black Citadel is where I've seen it the most.), etc. I didn't, however, get this "stretched textures" issue that others have been seeing, so I've not done any registry edits or anything like that. I'm turning the graphics down to Best Performance and turning off shadows too, as it seems to help my computer stay cooler. This game makes my computer BAKE! I'm running it with fans at 5000 RPM and on an aluminium cooling pad with fans and it's still cooking at about 183 degrees Fahrenheit.

Here are my specs:

Mid-2008 MacBook Pro
Snow Leopard, I'm old-school like that : )
Processor: Intel Core 2 Duo 2.5 GHz
Memory: 4 GB RAM
Graphics Card: Nvidia GeForce 8600M GT (512 MB VRAM)
Let me know if you need any other specs.

I just wanted to let you know also that I just got the new download for CrossOver 11.2 that you put up in place of the 'plainri' and 'modifiedri' for mac on your transfer page. I AM able to rotate the camera by right-clicking and dragging now, but as another user posted on the forums earlier, I am only able to rotate about 90 degrees to either side. I am still grateful that I can rotate, but just so you know it is limited for me. If I click-drag then let go and click-drag again I'm able to continue rotating though. So playable for me, definitely, because I was rocking the straight on look and rotating with "a" and "d" for the last beta weekend event and earlier today. Hope this helps! Let me know if you would like me to test anything else or if you want more information as I will definitely be playing as much as I can!

[quote=364254]> (quote:7)


Sorry it's been so long to get back to you. Haven't had time to try
this out until today. I wanted to give you an idea of the specs I am
running. I was using the out-of-the box CrossOver 11.2 and got the
-dx9single to work for updating the client. I got the game to work
and played it for a good 2-3 hours with some issues that didn't bug
me enough to look into. I had some of the same issues that have been
brought up in the forums already, particle textures not being
transparent and blocking view, strange atmospheric blue and white
fog that would pulse on the screen in larger areas (Divinity Reach
and Black Citadel is where I've seen it the most.), etc. I didn't,
however, get this "stretched textures" issue that others have been
seeing, so I've not done any registry edits or anything like that.
I'm turning the graphics down to Best Performance and turning off
shadows too, as it seems to help my computer stay cooler. This game
makes my computer BAKE! I'm running it with fans at 5000 RPM and on
an aluminium cooling pad with fans and it's still cooking at about
183 degrees Fahrenheit.

Here are my specs:

Mid-2008 MacBook Pro
Snow Leopard, I'm old-school like that : )
Processor: Intel Core 2 Duo 2.5 GHz
Memory: 4 GB RAM
Graphics Card: Nvidia GeForce 8600M GT (512 MB VRAM)
Let me know if you need any other specs.

I just wanted to let you know also that I just got the new download
for CrossOver 11.2 that you put up in place of the 'plainri' and
'modifiedri' for mac on your transfer page. I AM able to rotate the
camera by right-clicking and dragging now, but as another user
posted on the forums earlier, I am only able to rotate about 90
degrees to either side. I am still grateful that I can rotate, but
just so you know it is limited for me. If I click-drag then let go
and click-drag again I'm able to continue rotating though. So
playable for me, definitely, because I was rocking the straight on
look and rotating with "a" and "d" for the last beta weekend event
and earlier today. Hope this helps! Let me know if you would like me
to test anything else or if you want more information as I will
definitely be playing as much as I can!

I bet its because you're using Snow Leopard! Lion and ML are kind of fail in comparison.

I think I figured out whats happening with the rotating. It will let you rotate until it thinks your mouse has hit the edge of the screen, thats why if you rotate slowly you can actually go a few times around your character, but if you go quickly then it stops working quickly. It is however only it's "imagined" (not sure how to phrase this) edge point since the mouse reappears where you initially clicked. But I'm pretty sure this is what is happening, if you right click at the very edge of the screen it will let you rotate a whole lot in one direction but hardly at all in the other.

I just tried the mac build and setting FixedVShaderLimit to 262 just about eradicated the texture stretching for me. Also, the camera was mostly working (as reported by others). Enabling "useGLSL" and "SafeVsConsts" however, brought back texture stretching.

The only issue is the framerate sits around 6 - 7. This was also the case with the standard Crossover build (except I had all the texture stretching of course).

Currently running:
10.6.8 snow leopard
2.2 i7
AMD Radeon HD 6750M 512MB
4GB RAM
(late 2011 MBP)

I'm guessing everyone on here with the framerate issues have similar graphics cards..?

I bet its because you're using Snow Leopard! Lion and ML are kind of
fail in comparison.

I think I figured out whats happening with the rotating. It will let
you rotate until it thinks your mouse has hit the edge of the
screen, thats why if you rotate slowly you can actually go a few
times around your character, but if you go quickly then it stops
working quickly. It is however only it's "imagined" (not sure how to
phrase this) edge point since the mouse reappears where you
initially clicked. But I'm pretty sure this is what is happening, if
you right click at the very edge of the screen it will let you
rotate a whole lot in one direction but hardly at all in the other.

Here is another cool way of testing this. Set your dock to the side and hidden, then when you rotate to far, the dock pops up and GW2 is no longer selected as the primary window. At least thats how it works on my macbook.

I found exactly the same behavior when rotating the camera:

  • going to low will result in a hidden Dock popup.
  • going to high and release the mouse will (sometimes) display the GW2 window (Wine) system menu.
  • playing in window mode, I think I remember seeing the Mac cursor out of the window when rotating.

It appears that when holding the right button, the mouse cursor is bound to the screen from its original position. Releasing the button just moves it back to its original position.

Hi Josh,

i just want to point you at the news, that someone in the winehq guild wars 2 Commant report that a [url]http://bugs.winehq.org/attachment.cgi?id=36923&action=diff[/url] for wine, fix the trading post and ingameshop isse.

The Wine-Bugrepot that handle this issue is [url=http://bugs.winehq.org/show_bug.cgi?id=27168#c41]Bug id 27168[/url] - chromium-based apps can't load https sites

How conversant are you with the Wine Bugdatabase? Question for my behaviour in future, to know if i point to such things is useful or not. Did you know this before?

Thank you and the whole Crossover Team for your good work!

Chris

Chris2009 wrote:

Hi Josh,

How conversant are you with the Wine Bugdatabase? Question for my
behaviour in future, to know if i point to such things is useful or
not. Did you know this before?

Chris

1000% useful. I had not seen that yet and it is excellent timing. I will try it shortly and will hope it's in a build here soon.

Thank you!!

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