Is someone successful in making Gothic 2 run with theD3D11 Renderer?
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Is someone successful in making Gothic 2 run with theD3D11 Renderer?
I read there: https://www.pcgamingwiki.com/wiki/Gothic_II
that this game was made for DirectX 8, but a fanboy made a renderer for DirectX 11.
So I think that you need: the game installed + the patch made by the fanboy + installing vulkan driver on your OS + installing DXVK from Crossover + enabling D3D11 in Crossover.
Hey Dadu,
thanks for your reply! That sounds reasonable. I have tried my best to get a Vulkan driver installed, but I can't really make it work. Tried the LunarG SDK version as well as the MoltenVK, but it doesn't change a thing. Do you know a good instruction for installing a Vulkan driver?
Dadu042 wrote:
I read there: https://www.pcgamingwiki.com/wiki/Gothic_II
that this game was made for DirectX 8, but a fanboy made a renderer
for DirectX 11.So I think that you need: the game installed + the patch made by the
fanboy + installing vulkan driver on your OS + installing DXVK from
Crossover + enabling D3D11 in Crossover.
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