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Installing on Mac under crossover 9.2.0

I've gotten the application updater to install but I can't get the installer to actually launch. Any advice or assistance would be greeatly appreciated.

I started out by putting DirectX and .net 3.0 onto a new WinXP bottle. I then added the Global Agenda application launcher. The application launcher starts but it doesn't connect to the server and download the game client.

Hi,

There is a bit of info over @ winehq about this title...see;

http://appdb.winehq.org/objectManager.php?sClass=version&iId=19515&iTestingId=52431

If that info applies, vcrun2005 would be needed (visual c++ 2005 in 'Runtime Supports
Componets' of cxinstaller)..you probably don't need mono24 (unless .NET 3.0 isn't enough),
ummm... xact & d3dx10 -> http://www.codeweavers.com/compatibility/browse/name/?app_id=7558
and physx is here -> http://www.codeweavers.com/compatibility/browse/name/?app_id=7536 ...

I don't know if it'll work/help obviously, I don't have this title - all I've done here
really is substitute the winetricks targets with crossover equivalents ...we also have a
Mono target here -> http://www.codeweavers.com/compatibility/browse/name/?app_id=4806 but
that will install Mono 2.6.7, not the 2.4 release winetricks uses...like I say, I'm not
sure if you'd need mono, but these would be things I'd be looking at...good luck ;)

Cheers!

Still no luck getting the game installed.

I have managed to do something really nasty to my Crossover installation though so I don't know how much of my last (attempt 5) to install is a problem with Global Agenda and how much is my corrupted Crossover.

I am still not able to get the Global Agenda launcher to start. I am going to install Global Agenda on my windows machine and see if I can copy the game files from the install that machine.

I also need to find out how to deal with my Crossover error. I have a Global Agenda Bottle that I have deleted but is not totally deleted. When I try to create a new Global Agenda Bottle I get the message that the bottle already exists. It looks like this is a known issue with a left over DS_Store file (http://www.codeweavers.com/support/forums/general/?t=27;msg=97228).

I'm curious...are you creating a new bottle, or duplicating existing bottle? (wrt ds_store going wrong)

I usually copy from an existing bottle, but I get the error creating new or copy from an existing.

Thanks...I asked Ken about it (he would've replied to your other post),
but I'm unable to recreate the issue at all (let alone reliably) on
my iMac...hence the curiosity obviously ;) If Ken is correct and it's
a race situation in the code/OSX, then a whole heap of variables become
involved which will make it hard to chase down...

...Ken makes the observation in the other thread that duplicate bottles
should work, and it's there to be used ; I agree with that, but, I never
use it, especially so when trying to get a problematic app going...ie; a
duplication of a premade/prepared bottle containing a bunch of runtime
dependencies is not something I do in triage here...I have many case
examples that clued me to the possibility of getting bogus results doing
things this way...ie; just one example, the Impulse game client -- it
requires .NET 2.0. but .NET 2.0 has to be installed -after- the win32
client software, or you get a murky crash installing the Impulse client
software (and I would never had found that duplicating a bottle) ; there
was another notable situation in my mind, where I was under the impression
the game needed a runtime dep, but upon closer inspection, it didn't need
it at all : in that case, had I have kept duplicating the bottle, I would've
kept hitting the same error, so the duplicate bottles function is something
I tend not to use -- that shouldn't mean it doesn't work, it should, I'm just
pointing out why I avoid it's use, especially when trying to get some app
running (this para furthers Ken's thoughts on this aspect).

Also, when trying to get something running, it is always possible that
some stale process spawn of the test is hanging around, so I've learnt
to routinely quit/force quit a bottle I'm working with to avoid this
possibility...(although I've no idea if such is participle to the issue
here - like I say, I can't recreate it ;)

Apols for the slightly OT post here <g>...

Cheers1

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