I'm not sure that adding support for .NET will make any difference in this case. Despite not being able to run Impulse because of its .NET requirement, it seems that whatever changes Stardock has made to their product activation system is completely incompatible with Crossover. I'm no longer able to activate GalCiv 2, either manually or via Stardock Central. Every time I try, I get an error claiming that the SID cannot be read. From what I understand, that has something to do with your hardware and your operating system, essentially a code that pairs your game with your computer. If you reinstall Windows or move your game to a different machine, you have to reactivate it. I never had this problem activating from within Crossover before GalCiv2 v2.0. Any idea as to how we can get around this problem?