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Extraction point crashing

Just a quick note: I was trying to play FEAR: Extraction Point (part of the STEAM bundle for FEAR), and it kept crashing every 30 to 60 seconds. Really annoying. However, once I reached the ground, it played without problems. Something in the first building causes it to crash, apparently.

Okay, extraction point is still crashing a LOT. I ran a log and two things stand out:

error: can't allocate region
set a breakpoint in malloc_error_break to debug

and I noticed this one:

err:gsm:GSM_DriverProc libgsm support not compiled in!

Now, the former one seems to be the deal breaker. Not sure what's causing it. Maybe I need to reduce my settings?

Hi Crispy --

I may be wrong, but that looks like OSX throwing a wobbly ... see;

http://lists.apple.com/archives/Xcode-users/2008/Apr/msg00160.html

Cheers!

I took a kind of shotgun effect to looking at the problem. I found the libgsm file online (it's a .dsc file and I didn't bother looking up what it is). Just for giggles, I put a copy in the Extraction Point folder and another copy in the crossover games contents (right click app and 'show contents'), and put it in sharedsupport/crossovergames/lib. Then I simply turned down the settings on the game (which I'm 99% certain why I've just played for a while with no problems at all).

If anybody gets the same crashing effect, I'd recommend first just lowering the performance options on the game and then, if that doesn't work, try putting the libgsm file, first in the Extraction Point folder, and if that doesn't work, then in the crossovergames contents. As I said, I'm pretty sure I just needed to turn down the settings a bit.

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