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EQ2 in 9.1 Games

Hey there,
I'm currently attempting to get EQ2 running on the latest Crossover and was wondering if anyone else is attempting this and has gotten it to work.

It sounds like this version may work so if anyone successfully makes it run, could you please post DETAILED steps on how you were able to accomplish this (I shall do the same if I am successful).

Thanks!

Ok...
I tried using some of the previous suggestions (installing IE and Shockwave) but it just gave me a millions errors when the updater started.

So things are patching now. The only thing I did was create a WinXP bottle named EQ2 and installed the DirectX - Modern. Then I installed EQ2 using my DVDs. Will update once things are complete (will likely be a day) to see if I can log in.

Ok, getting the core to work was actually pretty easy!

1-Create a blank WinXP Bottle
2-Install the Modern version of DirectX
3-Install the game (Full game, not the download as you play client)
4-Adjust the following in EQ2.ini file (From the Tips & Tricks section)

  • Once you have that and eq2 installed, edit eq2.ini in your EverQuest II directory and add this line: r_font_ft 0
  • Game does not work in fullscreen mode (but works in "fake" fullscreen, as forced by the window manager, which is a useful workaround if you don't like windowed mode). So edit eq2.ini and change "cl_fullscreen 1" to "cl_fullscreen 0".
    5-Lower Resolution from Preferences to 1024x768 (don't know if you still need to do this)
    6-Once in game, lower everything to Extreme Performance (dial up as you can)

I just tested logging in and running around (sending a few tells). Did NOT test Voice or do much of anything yet, but framerate in Qeynos Harbor was great (granted, it was the lowest graphics settings).

Note: I was able to install the ProphetUI as if it were Windows. Just downloaded the client from EQ2interface.com and dragged the install to Applications. Pointed to my EQ2 folder and it did the rest (thank you Java!)

Anyway, if anyone has any ideas or suggestions to make it work better, PLEASE respond!

Everything has been working so far. Still haven't been able to test the in-game voice chat but I have been able to engage in combat, and Battlegrounds without any crashes.

The one thing that seems to be a big problem for me is frame-rate. I am running on a MacBook Pro with decent specs but haven't been able to get above 16FPS (making the game almost unplayable).

Going to try running it using the older DirectX and see if that makes a difference, but I fear that it may be due to the Mac OS because when I played this game in linux a year or so ago, it ran fast with Graphics down. :(

Any advice or settings, registry or things I could throw in to make this work?

Update:
Once I shrunk the screen size down quite a bit it's at a playable framerate. Now if I can just find a Java for EQ2 Maps I'll have everything I need!

However, if anyone has any thoughts on performance tuning from the crossover side, I'd love to hear any suggestions!

I have had great success for 9.1

Created a new bottle (winxp with DirectX modern), I then started the installation from the downloaded installer (Reinstall EQ2 from the EQ2 Website)

The install failed (LaunchPad crashed). I quit the bottle and then viewed the package the bottle created. The installer created the right directories, so I copied EQ2 (freshly patched and updated) from my Bootcamp partition. Started the Launcher, and it worked perfectly!

I have a 2009 i7 top o' the line iMac and I run it in semi full screen 1680x1200, just the dock is visible on the main screen. I play with Balanced performance settings with the rendering distance maxed, making it custom. I get between 10-30 FPS depending on what I am doing.

Only the I have noticed is that a couple of textures are strange, particularly my guild hall and some instance doors.

I would give it a Silver rating.

William Jackson wrote:

I have a 2009 i7 top o' the line iMac and I run it in semi full
screen 1680x1200, just the dock is visible on the main screen.

I take it that you mean that full-screen mode isn't working correctly for you? CrossOver should hide the dock and menu bar when it detects that a game has switched into full-screen mode. It detects that based on which resolution the game picks. CrossOver makes available all of your display's real resolutions, plus one fake one which is your normal desktop size which excludes the menu bar. If the game asks for the fake resolution, then CrossOver leaves the menu bar and dock visible; it it asks for any of the others, CrossOver goes into full-screen mode and hides the menu bar and dock.

There was a bug prior to CrossOver Games 9.1 with MacBook Pros that auto-switched between an integrated and a discrete GPU, but that should be fixed. Also, that shouldn't apply to your iMac.

So, if you can't get a game to go properly full-screen, please open a support ticket and we'll try to figure it out. Thanks.

Well,
I've been able to play the game now at times with no major issues. I have had a few crashes but it's nothing too terrible. The only thing I still haven't figured out is the voice-chat. I know I had this working when I was using Linux a few releases ago, but can't seem to get it working on the Mac.

If anyone figures this out, I would greatly appreciate any info!

Well, I've not had any luck with 9.1; just a crash at start up.

I finally gave up and built Wine 1.3.4. That works nearly flawlessly, and runs EQ2X right out of a Windows copy.

CXG needs to get Wine updated.

I have put a ticket in for this same issue in CX Games 10.

I cannot maximize or customize the resolution beyond that is standard including the fake resolution that CX presents which is like full screen in a window.

Also that full screen window does not hide the dock.

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