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Crossover Games 7.1 - just a white screen

Thought I'd give the new 7.1 release a whirl to see if it has fixed the texture issues with Premium content. All I get is a white screen and this in the console:

7/24/08 3:46:21 PM CrossOver Games[3371] Setting DYLD_FALLBACK_LIBRARY_PATH=/Applications/CrossOver Games.app/Contents/SharedSupport/X11/lib:/Users/ryanmc/lib:/usr/local/lib:/lib:/usr/lib

7/24/08 3:46:22 PM CrossOver Games[3371]
7.1
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Release Date: 18 December 2003
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] X Protocol Version 11, Revision 0, Release 6.8.2
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Build Operating System: Mac OS X Apple Computer, Inc.
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Current Operating System: Darwin phoenix.local 9.4.0 Darwin Kernel Version 9.4.0: Mon Jun 9 19:30:53 PDT 2008; root:xnu-1228.5.20~1/RELEASE_I386 i386
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Before reporting problems, check http://www.codeweavers.com/support/
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] to make sure that you have the latest version.
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] XSERVTransmkdir: Owner of /tmp/.CrossOver should be set to root
7/24/08 3:46:22 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Loading GLX bundle glxCGL.bundle (using Apple's OpenGL)
7/24/08 3:46:23 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Display mode: Rootless Quartz -- Xplugin implementation
7/24/08 3:46:23 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] PseudoramiX screen 0 added: 1440x879 @ (0,21).
7/24/08 3:46:23 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] PseudoramiX screen 0 placed at X11 coordinate (0,0).
7/24/08 3:46:23 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] [DRI] screen 0 installation complete
7/24/08 3:46:23 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Screen 0 added: 1440x879 @ (0,21)
7/24/08 3:46:23 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] Screen 0 placed at X11 coordinate (0,0).
7/24/08 3:46:23 PM [0x0-0x120120].com.codeweavers.CrossOverGames[3371] dyld: warning, DYLD
setting caused circular dependency in /Applications/CrossOver Games.app/Contents/SharedSupport/X11/lib/libGL.dylib
7/24/08 3:46:33 PM [0x0-0x122122].com.codeweavers.CrossOverGamesHelper.winxp.EVE/.Play EVE[3415] ConnectPort: can't find mach server port name = jackdmp_entry_default err = unknown error code
7/24/08 3:46:33 PM [0x0-0x122122].com.codeweavers.CrossOverGamesHelper.winxp.EVE/.Play EVE[3415] Cannot connect to server Mach port
7/24/08 3:46:33 PM [0x0-0x122122].com.codeweavers.CrossOverGamesHelper.winxp.EVE/.Play EVE[3415] jack server is not running or cannot be started
7/24/08 3:46:36 PM [0x0-0x122122].com.codeweavers.CrossOverGamesHelper.winxp.EVE/.Play EVE[3415] Can't bind to root surface with no fullscreen context.
7/24/08 3:46:36 PM [0x0-0x122122].com.codeweavers.CrossOverGamesHelper.winxp.EVE/.Play EVE[3415] wine: Unhandled page fault on read access to 0x00000000 at address 0x5272a742 (thread 0038), starting debugger...

MacBook Pro, 2.4Ghz, 10.5.4

Gonna try plain ol' Crossover for Mac to see if I get the same result.

Fixed it by creating a new bottle and letting Games download and install automatically (probably missing DX). Thought this might fix the missing textures problem with Premium however it hasn't ☹️

Yes, as I've explained in other posts already, the missing stations are a bug in EVE, that by luck almost never surfaces on Windows and Linux. The EVE testclient(singularity) fixes the problem. Unfortunately it is not possible for us to work around this issue, so you'll have to wait until the next eve release to (hopefully) fix this.

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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