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New patch (Revelation 2.2 36191) breaks Crossover compatibility

Installing the newest patch to my EVE crossover installation broke it. After the splash screen, the login screen flashes for a second and then the application quits. Here's to hoping this might be fixed soon - I haven't tried installing from scratch yet, but at least in EVE forums there were linux users complaining about the same issue.

I've tried.... and It doesn't work anymore ... HEEEEELLLLPPPPPP

I got it working by disabling audio. If you don't know how to do that:

Go to your bottle manager, the winecfg tool, select the audio tab, deselect the coreaudio box - restart Crossover & it should work.

Disclaimer: maybe the devs have a better option (I make no claims of expertise), but at the moment this solution lets me play the game.

Thank you it works !!!!!!

Thank you, that fixed my problem as well.

Could you each check in and report whether you are using the experimental audio driver I posted elsewhere in this forum?

It seems important to know if: 1) this problem was only caused by the experimental driver, or 2) the problem is perhaps fixed by the experimental driver.

Thanks.

Hi Ken.

First, let me congratulate you and your colleagues for a great product.

I was using the experimental driver. Reverting back to the original driver results in EVE running without sound. So as far as I can tell, the crash was caused by the experimental driver.

Experimental driver:
Ticked core audio driver in the bottle control panel:
Behavior: Show splash window, show black window for 1-2 seconds, disappear
Unticked core audio driver in the bottle control panel:
Behavior: Show splash window, show black window, show two "No audio" dialogs from EVE, normal login and play without audio*

  • This froze once, but I tried again and now it works for me without sound, as others report

Standard Crossover driver:
Ticked core audio driver in the bottle control panel:
Behavior: Show splash window, show black window, show two "No audio" dialogs from EVE, normal login and play without audio
Unticked core audio driver in the bottle control panel:
Behavior: Show splash window, show black window, show two "No audio" dialogs from EVE, normal login and play without audio

Same here, running Crossover Linux with the standard audio driver.

If I run EVE with audio enabled, it dies before reaching the login screen. Changing the new audio hardware acceleration option in EVE has no effect.

Ken Thomases:

I installed the experimental driver when I was first trying to get Eve running on my MBP about a week ago. The patch worked a treat and I had a fully functional game (except for the inaccessible area at the bottom of the screen, which IIRC is a known problem) from day one.

Like others here, I too had the crashes yesterday after installing the Eve patch. Going into the bottle config and unticking the core audio section allows the game to work again.

So for me at least, the driver itself doesn't appear to be the cause; only the audio.

For what it's worth (sure you know this already) the same issue has been reported on the Linux side with Cedega and some versions of Wine. Again, disabling the sound allows the game to run. I think there's a solution out for Cedega?

Hope to see a new version of the experimental core audio patch soon :D I'm only a week into the trial but I'm pretty sure you'll see my cash before it's even half over!

Ken,

1) true
2) false

On a MBP CoreDuo :

  • with the standard driver (either enabled or disabled), Eve complains of the lack of audio hardware, and starts up,
  • with the experimental driver enabled, Eve crashes after the splash and a black screen,
  • with the experimental driver disabled, Eve complains, but starts up.

Ken - Yes, I was using the experimental driver. I figured the audio was the problem after reading some forums where Linux users were having the same problem with both Wine & Cedega and solving it by disabling audio.

(am running on an MBP C2D 2.4GHz)

Another response to add to things:
I was using the experimental driver. Once I disabled sound via winecfg, it complained that there was no sound card available but at least it ran ok. This is on a C2D MacBook Pro.

It was only caused by the experimental driver on my MBP, as sound gets disabled when using the normal audio driver. Someone on the EVE forum posted http://bugs.winehq.org/show_bug.cgi?id=9498 and the http://bugs.winehq.org/attachment.cgi?id=7855 patch as fixing the problem on linux.

OK, thanks to the research you guys did, I know the nature of the technical problem. I will have a new experimental driver that fixes it in a day or two. I'll let you know in these forums when it's available.

Thanks for your help. 😊

Just installed a new CrossOver and the latest EVE download.

First attempt, I got the splash screen, then a frozen black screen.

Opened the bottle config, turned off audio completely, and tried again: Got a splash screen, two "no audio" dialog boxes, and now I'm hung on a black screen. Mouse tracks, but that's about it.

Ken Thomases wrote:

I will have a new experimental driver that fixes it in a day or two.
I'll let you know in these forums when it's available.

Did I miss this? Or have there been unexpected difficulties? 😊

zbeckman: apparently you do not have the arial font. You have to copy the arial.ttf to C:\windows\fonts\ in your bottle. This should be done automatically, but due to a bug in crossover the font isn't installed if your Linux or MacOS system has a correct font already. You can find the bottle in ~/.cxoffice/<bottle name> on Linux or ~/Library/Application Support/Crossover/Bottles/<bottle name>

Hopscotch wrote:

Ken Thomases wrote:

I will have a new experimental driver that fixes it in a
day or two. I'll let you know in these forums when it's
available.

Did I miss this? Or have there been unexpected difficulties? 😊

Sorry. The fix is in our beta of CrossOver 6.2. We expect the beta to be out in a couple of weeks.

In the meantime, I've uploaded another file to http://dl.codeweavers.com, next to the earlier coreaudio replacement driver. Download dsound.dll.so.tgz, unarchive it, and put the resulting dsound.dll.so into CrossOver.app/Contents/SharedSupport/CrossOver/lib/wine.

Ken Thomases wrote:

Sorry. The fix is in our beta of CrossOver 6.2. We expect the beta
to be out in a couple of weeks.

Oooh, nice. Looking forward to it!

[quote=41In the meantime, I've uploaded another file to http://dl.codeweavers.com, next to the earlier coreaudio replacement driver. Download dsound.dll.so.tgz, unarchive it, and put the resulting dsound.dll.so into CrossOver.app/Contents/SharedSupport/CrossOver/lib/wine.[/quote]
Once I'd remembered to go back into the bottle config tool and tick the CoreAudio option again (duuhhh...), works a treat. In fact, it's markedly better than before - previously, sounds could somehow run into each other. This was most noticeable on the intro "movie", which has a recorded voiceover and subtitles at the same time. Previously, the voiceover seemed to skip syllables, words, and parts of sentences - it was somehow rather seamless, and as a result very disconcerting! It now plays perfectly.

(MBP C2D, 10.4.10). You've got my money!

i have the trial version of crossover, how do i get the file from http://dl.codeweavers.com/ when i have no access key? is it possible to get elsewhere!

Ahh nevermind Dr.Ken, found the password on a old thread.

ehh now i cant find the path or the file to replace.... have been looking for the file dsound.dll.so , but cant find the old file. what can be wrong? I have downloaded the "new" "dsound.dll.so", but where to put. i dont have the path you gave us!

oh sorry, forgot to say im on a MBP 2,4ghx Intel, if that can help u solve the problem!
Thx in advance.

<<<<<<<<<<<<<<<ok, hopefully this is the last post from me today on this forum ;) ... i finally found the path after draggin the icon crossover.app to my program folder, and showing the content of the package. This is my first 24 hours of mac experience, but it seems to find a way !

ok now i done what u suggested, but the audio still dont work, keeps giving the 2 messageboxes saying" no audio driver "

The other thread where you found the access key, that also had instructions for downloading a replacement coreaudio.drv.so. You need to get both, dsound.dll.so and winecoreaudio.drv.so. :)

I'll go update the other thread so it has the complete instructions.

hehe ok, well ill join you in the new thread and hopefully it will all end good :)
thx for the help Dr. Ken

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