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Optimal settings for Eve on v6.1

I'm trying to get my fps maximised, and the windowed environment to work properly, and my mouse to move most quickly.

The one I'm having most trouble with is window size.
Currently, I have CrossOver set to run a 1440 x 800 virtual desktop. My LCD is 1440 x 900. Eve is set to run windowed in that space. If I set Eve to run fullscreen often is just collapses into a tiny 600x400 box and I cannot see the whole interface any longer, and can't reset the window settings within Eve anymore. (See picture here http://i121.photobucket.com/albums/o215/nibbly/Picture4.png).

However, in Windowed, it has shifted the Eve display down by about 20 pixels. There's a black bar at the top of my window, and the bottom is sliced off. So I can't see in-game minimised dialogs. (See picture here http://i121.photobucket.com/albums/o215/nibbly/Picture2.png).

I've had the most success using the 'allow window manager to control windows' setting turned on.

I've followed all the tips in this eve-online thread.

Also the mouse seems to track slowly.

So - I'm wondering if there is an optimal setting for speed and showing all the pixels of the display?

Well I have the same results as you. Only one that works is 1024x768 for me it seems. I set the Emulated Virtual Destkop to 640x480 and then configure EVE to run in Fullscreen 1024x768. Then I give EVE a restart and everything is peachy. Any higher EVE res has the problems you describe or similar.

Never noticed this before cause I usually run the 1024x768 resolution. Since I have multiple EVE client windows opened, the extra space from smaller windows is nice.

I think the optimal setting right now is Fullscreen without the virtual desktop. Frameratewise at least.
But Expose doesn't work then, so you could try windowed mode (without virtual desktop) but that's way slower.
A great (well actually just ok) workaround for me is switching from Fullscreen to Windowed and back to Fullscreen. I am also losing 20px on the bottom (because the menu bar stays on top and pushes EVE down) but that doesn't bother me, Expose works as expected and the framerate is good.
Maybe the black space on top of EVE in your second screenshot also is the "menu bar" it seems to be roughly the same size.
Yeah, it's not ideal yet, but I think those are minor bugs.

The laggy mouse cursor is not an EVE-specific problem as far as I remember.

I know this is no real help, but maybe you can find a setting that suits you.
Greetings from Germany
Jens

I'll try that out.

Fullscreen is faster because then macos stops redrawing the opengl'ed desktop, preventing a lot of context switches on the gpu and drawing away other resources like processing time and video memory.

I would love to play it fullscreen on my 1440 x 900 resolution but the mouse is blocked from reaching the bottom of the screen, it just doesn't move down there, and that means collapsed in-game windows cannot be maximised back up again.

Any solutions to this?

Our fullscreen support on the Mac has a conflict with the Dock. (The technical reason for this has to do with the fact that CrossOver is X11-based and uses Apple's quartz-wm, which doesn't properly adjust to the fact that CrossOver hides the Dock in fullscreen mode.)

A workaround is to set the Dock to auto-hide, at least while CrossOver is running. If you have dual monitors, then moving the Dock to a screen other than the primary one (the one with the menu bar) also works well.

Oh funny, I thought the cursor wasn't even supposed to go there.
You can maximise the collapsed windows by pressing ctrl-tab and tabbing to the window you want. So it's no big problem for me.
Hope that helps.

Jens

Jens Bonk wrote:

Oh funny, I thought the cursor wasn't even supposed to go there.
You can maximise the collapsed windows by pressing ctrl-tab and
tabbing to the window you want. So it's no big problem for me.
Hope that helps.

Jens

Very much, thanks Jens. I'm now in fullscreen and using that ctrl-tab can still get my windows, and see 45 FPS. It's great!

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