The demo installer fails during the installation of .NET Framework 2.0 so the installation fails
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The demo installer fails during the installation of .NET Framework 2.0 so the installation fails
I used Crossover Office Mac which can install the .NET 2.0 framework, and got the game to install. It runs and is playable, but a lot of the text doesn't appear.
So you installed Eufloria under crossover or crossover games?
And the odder question would be why crossover can install .NET and crossover games cannot
My assumption was that crossover games was crossover + graphics support
Hi,
I'm actually looking at this right now....I'll get you some detail together...
Cheers!
Seems to work if you do something along these lines ;
create a new bottle in crossover-games
archive this bottle - then quit crossover-games
start crossover-standard and restore the archived bottle created above
install .NET 2.0 into this bottle using crossover-standard
archive this bottle again - then quit crossover-standard
start crossover-games and restore the bottle created with crossover-standard
now in crossover-games, install the Eufloria program
game should start and run
notes: starts in windowed mode by default ; could see all fonts and so on
(I believe...hard to really say, being the demo version I tried) When Andrew
described missing forts, perhaps that was due to differences between the
crossover standard/games wine builds ; game installs visual c++ 2008 redist
as part of installation - seems ok. Linux, nvidia 9400gt, COG 8.1.3
Good luck!
I installed and ran the game under Crossover Office actually. I didn't mess with archiving/restoring bottles as I just wanted to see if I could get any result from the game.
The method Don suggests should work fine though, and it's what I'd recommend if I was going to play the game more thoroughly. When Crossover Games switch over to the new UI we're developing it should be able to install .NET and others directly in it without going through such hoops.
Artist Formally Known as Dot wrote:
Seems to work if you do something along these lines ;
create a new bottle in crossover-games
archive this bottle - then quit crossover-games
start crossover-standard and restore the archived bottle created
above
install .NET 2.0 into this bottle using crossover-standard
archive this bottle again - then quit crossover-standard
start crossover-games and restore the bottle created with
crossover-standard
now in crossover-games, install the Eufloria program
game should start and runnotes: starts in windowed mode by default ; could see all fonts and
so on
(I believe...hard to really say, being the demo version I tried)
When Andrew
described missing forts, perhaps that was due to differences between
the
crossover standard/games wine builds ; game installs visual c++ 2008
redist
as part of installation - seems ok. Linux, nvidia 9400gt, COG 8.1.3Good luck!
This works brilliantly; I'm submitting it as a Tip and making this topic a sticky (if possible) because I am sure people trying to install this game, like I did before, run into this problem. = )
Thanks!
Sajjad K wrote:
This works brilliantly; I'm submitting it as a Tip and making this
topic a sticky (if possible) because I am sure people trying to
install this game, like I did before, run into this problem. = )Thanks!
Hi,
Be aware this title still has some problems as per my other thread here;
http://www.codeweavers.com/compatibility/browse/name/?app_id=6674;forum=1;msg=74161
I did recheck this recently when the Eufloria 2.04 patch was released, but it's
still problematic in crossover/wine - see my posting on the Eufloriums for more ;
http://www.dyson-game.com/smf/index.php?topic=694.0
The problem somehow is evading any attempt I've made at debugging the issue, but
at present I'm suspecting some kind of .NET mishandling in crossover/wine may be
the root cause of it all. Mind you, reading through a lot of threads on the Eufloriums
about issues windows users have had with this title, suggests there's some mission
critical software timing involved which windows seems to get over (eventually) but
which stops it dead in it's tracks when in crossover/wine. The problems windows users
have reported seem closely related to what I'm seeing in crossover/wine (near identical
symptoms/behavior), so there is 'something' there causing this, but finding/resolving
the issue is another matter again...
I've got a quiet weekend ahead of me, so I might spool it up in wine-1.1.43 with
.NET 2.0 and .NET 2.0 SP2 and see if anything more elucidating turns up in winedebug...
Oh, and if anyone has (or has not) had any problems running Eufloria, I'd really
appreciate hearing about it 😉
Cheers!
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