Hello everyone,
I’m having major issues trying to run Dread Delusion, a game developed with Unity, using Crossover.
• In D3DMetal: The game lags a lot, making the experience nearly unplayable.
• In DXVK: The game runs smoothly, but several essential elements are invisible, including doors, NPCs, and weapons. Other objects might also be affected.
It’s really unfortunate because the game seems close to being playable. I would love to know if there are specific settings or tricks to solve these issues. Has anyone else encountered this kind of problem with Dread Delusion? Could this be related to Unity under Crossover, or should I try something else?
Any help or suggestions would be greatly appreciated.
Thanks in advance!