I'm all for digital distribution, but man, downloading 12 GB is not fun.
I was able to run the regular game, but the premium content was not considered authorized until I played a bit with the DAO Updater service. But by that time, the automated PhysX installation (with some of my own help) had already wrecked havoc on the bottle. So I had to download it again.
I installed Impulse into the bottle via the crosstie (which brought its own dependencies, of course). Then I installed, all via the cxinstaller:
- .Net 3.0
- DirectX 9 Modern
- PhysX
- MS VC 2005
- MS VC 2008
- Adobe AIR
To be honest, I installed Adobe AIR with a modified crosstie, since the original one was not available for CXG at the time. But it's available now.
After all that is installed, I ran Impulse and downloaded/installed the game. The first time you try to run the game, it opens the config app. In both of my tries, this config app hanged for a bit, then crashed. But then if you run it again, it's fine.
And that's where I am, right now. I'll document the steps to authorize the premium content ... perhaps tonight.
And at some point I want to try the game in a bottle without .Net 3.0 on it, just 2.0.