Day of Defeat: Source Forum

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Day of Defeat: Source Update

The recent update to Day of Defeat: Source renders the game unplayable in Crossover Games. I had noticed that the beta would always just freeze up whenever you joined a server. Now, in final form, I can no longer play the game. I know that the recent update added to it some of the features of Team Fortress 2, such as new particle effects. Long story short, I can no longer play the game. Though, I do notice that Crossover Games has not seen a new release since Wine 1.0 was released, unlike the full blown version of Crossover. Will this change? Has there been an update that has gone under my nose? :P

Trying to run this on a 20" alluminum iMac; Core 2 Duo 2.4 GHz; ATI Radeon 2600 Pro; 3GB of memory. OS X 10.5.4.

James Lopez wrote:

Though, I do notice that Crossover Games has not seen a new release
since Wine 1.0 was released, unlike the full blown version of
Crossover. Will this change? Has there been an update that has gone
under my nose? :P

http://www.codeweavers.com/support/forums/unsupported/?;t=21;msg=32276

We are working on a new supported build as we speak.

James Lopez wrote:

The recent update to Day of Defeat: Source renders the game
unplayable in Crossover Games. I had noticed that the beta would
always just freeze up whenever you joined a server. Now, in final
form, I can no longer play the game. I know that the recent update
added to it some of the features of Team Fortress 2, such as new
particle effects. Long story short, I can no longer play the game.

If my suspicion is right, then this unsupported build should fix your problem; There's a bug in MacOS which causes an opengl app to crash if it uses GL_EXT_texture_compression_s3tc, GL_APPLE_client_storage and GL_EXT_texture_sRGB together. The unsupported builds have workarounds for that.

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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