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counter-strike & condition zero

Counter-strike works almost perfectly for me,... i can join servers, dl mods, maps and the likes,... however, in gameplay, i experience a particular 'peak' in latency every several seconds [perhaps 7-10 secs]. it only lasts for a moment, but i was wondering if perhaps anybody has experienced this issue.

In Condition Zero, when playing with bots and in single player mode, gameplay works quite similarly. however, whenever i or a bot get killed, the game normally freezes.

i opened the acitivity monitor and noticed that the codeweavers program [which includes steam and CS] uses up roughly, 300 mb of ram. i realize this is a big chunk and am wondering if;

a. it is normal for such programs to use such large amounts of memory

and

b. is a macbook running 1GB ram on a 80 gb hard drive sufficient for this sort of gameplay? i also have the factory graphics/sound cards. this is my first mac, so im rather uninformed when it comes to the gameplay experience.

any help with be greatly appreciated. thanks!
--Michael

First, your hardware should be enought, although the Intel integrated graphics card is the lower end for gaming. But an old game like CS 1.6 should work ok, maybe you will experience bad framerates in heavy fights.

I have heard reports about those short lags in counterstrike from different users. One possible cause is the power save mode for the hard drive, but that does not explain problems every few secounds. Please make sure that you have no applications(macos or windows) running in the background.

300 mb memory usage for steam + counterstrike + crossover sounds reasonably. Steam uses pretty big amounts of memory, and if it gathers that there is a lot of free memory then it can use it for caching. Also check which values you read(Virtual memory, Chaches, Buffers, Resident, Shared memory, others? I don't know the details about macos memory management)

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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