I've played around with all the settings possible and when CSS actually starts to work I get these weird shapes across buildings and everywhere I walk. I have a screenshot(bottom), so I was wondering if this has anything to do with the settings that I found were recommended:
Model Detail: High
Texture Detail: High
Shader Detail: Low
Water Detail: Simple Reflections
Shadow Detail: Low
Color Correction: Disabled (grayed out)
Antialiasing Mode: None
Filtering mode: Bilinear
Wait for vert sync: Disabled
High Dynamic Range: None
So those are the settings I'm running it windowed. I've tried all -dxlevels and -novid, -w 800, - windowed etc, but I've recently had no luck.
So this is what I get when I play. So I was wondering if you anyone has ever gotten this problem before and how to fix it.
Thanks
-Rabayah, Rakan