I've posted quite a bit in the TF2 forum, reporting bugs, giving feedback, etc. It runs absolutely great (60fps nearly all the time w/my settings). Aside from the lack of DX9/AA and the occasional crash, couldn't ask for more.
Naturally, CSS being less demanding and being a source game too, I thought it'd have no problems running on this system. (not to mention it seems many have had success here)
Bought it through Steam, downloaded it, tweaked settings (dxlevel, resolution, novid, window mode, etc.).
When I tried to join a game, any server... it resulted in CSS hanging at "sending client info..." (2-3 bars left in loading). When I tried to create a game, it freezes at "initializing game data..." (2-3 bars remaining again). I have no idea what's going on. TF2 never did/does this.
And what's strange is that the video stress test works perfectly fine, looks great, high fps the whole time. (800x600). So it's not a 3d rendering issue.
I tried:
- Creating, testing with new bottle
- Installing CX HTML engine
- Verifying game files
- DELETING the files and redownloading the whole game
- Switched between dxlevels 70 - 81
- Turning all settings lowest
- Turning all settings high
- Changing resolutions from lowest to highest
- Widescreen on and off
- Windowed mode on and off
- Tips & Tricks for CSS
Any idea of what could have gone wrong? :(
Many thanks.
iMac 2007 / 2.4Ghz C2D / 4GB RAM / ATI Radeon HD 2600 Pro / Mac OS X 10.5.2 + Updates
EDIT: However, CSS seems to run and join servers ok in CrossOver 6. Framerate isn't quite there however, so I still want to find out what happened to CSS and CrossOver 7.