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My CS:S Experiences So Far...

As with HL-2 the engine runs suprising well.

I use the same launch and in-game settings as I do in HL-2. Map load times are easily on par with native speed.

CW Version:
6.0 (6.0.0)

Rig:
MBP 2.33 15" 2G

Launch Options:
-console -heapsize 512000 -dxlevel 80 -width 1280 -height 800 -window -novid +cl_drawmonitors 0 +r_shadowrendertotexture 0 +r_WaterDrawReflection 0

Graphics Options:
Model detail: High
Texture detail: High
Shader detail: High
Water detail: Simple reflections
Shadow detail: Low
Antialiasing mode: None
Filtering mode: Trilinear
Wait for vertical snc: Disabled
HDR: None

As with HL-2 sound is perfect. Framerates appear marginally faster but could still be an issue. I will update this post after I've gotten a few days of playtime under my belt while using CW.

Screenshot uploaded

Glad to see it's working for you - I've had in game crashes, at least some of which seem to be sound related. Also, graphics issues are occasionally apparent - A screenshot was uploaded, but that particular example is more severe and with r_shadowrendertotexture set to 0 all that happens is spikes of texture (at random times, low frequency). Of course, on XP I don't have to set these options, so I'm curious as to what is being avoided by using them.
Video lag spikes seem to occur - could actually be disk accesses though. Under XP, this does not happen on my imac. Also, Framerates are slightly lower - but with the full 6.0.0 version of CXMac the difference is very small.
Imac, core duo, x1600 ATI graphics, 1GB ram, 250GB Maxtor drive, 17" display at 1440x900
Medium graphics settings.
Command line: -novid +cl_drawmonitors 0 +r_shadowrendertotexture 0 +r_WaterDrawReflection 0 +r_WaterDrawRefraction 0 -console -heapsize 512000 -dxlevel 80 -width 1440 -height 900

Ive got it to run at 49fps with exactly the same ingame settings EXCEPT i changed TRILINIER to BILINIAR.

^^THAT HELPED A LLLLOOOOOTTTTT!^^

My command lines are: -novid -windowed -w800

works perfect.

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