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Terrain not gray anymore, tiles look horrible (Crossover Games OSX)

Following the tips of the other threads it was rather easy to get the game up and running. At first the tiles were gray, but changing the detail settings of to all other than the leaders to above the lowest made the game playable.

Only problem is that the terrain looks terrible.

Screenshot

The game seems to be 100% playable, and I've had no crashes at all.

I have only played the demo version, and not the full game.

This is on MacOSX using Crossover Games Version 9.1 (9.1.0)

This is what I'm getting as well. I think everyone is. I've been told that this is what people are seeing in Parallels as well, which is intriguing.

I am having this same problem. I'm on Snow Leopard, 10.6.3. Everything seems to work just fine except that the terrains look really weird.

Hi,

Looking over at thw WineHQ AppDB entry for this app, gives me the
impression that graphics issues with this title could be related to
videocard driver and/or the wine core version being used...see;

http://appdb.winehq.org/objectManager.php?sClass=version&iId=21465

I'm thinking that this title may run better in a future Crossover version,
as currently Crossover (Games) is based on wine-1.2 but reading the above
I get the feeling we need some parts of what's incorporated in wine-1.3.x
...at any rate, you can be sure the Codeweavers crew will be working
toward a resolve - it is after all, a very popular new game release 8)

Cheers!

In relation to my earlier statement about parallels:

Last night and this morning, I tested this in both VMWare Fusion 3.1.1 and Parallels 5.093xxx.

I didn't get any results in Fusion (CTD). Parallels ran, but did not have the same graphics issue as this. When hexes displayed, they had the correct graphics, not the muddied stuff we are seeing. However, not all hexes displayed correctly (there were all manner of graphical glitches and rainbow effects). The sum result was far less usable than Crossover Games.

I'm posting this just to negate my previous statement that this seemed to be the same behavior seen in parallels (I haven't tried Parallels 6, which is the version that was being used that I was told had the same problem, however...).

I get the same looking terrain but no game controls so I can't actually do anything once the game loads up. Also the text on menus are totally garbled even after editing registry as per instructions from staff members. Hopefully crossover games fixes this up with an update or something.

I can't wait for when my terrain doesn't look like poo anymore...guh...T_T

CrossOver Games 9.2, released a couple of days ago, fixes the terrain rendering bug. Give it a try.

I clicked "check for updates" in the help menu, and it says i'm running the latest version, but when I click "about crossover games" it says i'm running version 9.1.0 still.

what's wrong?

also, civ5 released an update today and now the game won't play at all :(

oops sorry, i found how....did some digging in the FAQ section

hopefully the update fixes my new problem with launching...

yup, my civ5 doesn't launch now after updating through steam and updating crossover games.

it ran before (with the graphics problems) but was still playable and fun.

i'm running OS X 10.6
Here's my info:

Hardware Overview:

Model Name: MacBook Pro
Model Identifier: MacBookPro6,2
Processor Name: Intel Core i5
Processor Speed: 2.4 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache (per core): 256 KB
L3 Cache: 3 MB
Memory: 4 GB
Processor Interconnect Speed: 4.8 GT/s
Boot ROM Version: MBP61.0057.B0C
SMC Version (system): 1.58f15
Serial Number (system): W80159RPAGU
Hardware UUID: F332CAEE-BEA2-549C-8CE2-323E37C98CF5
Sudden Motion Sensor:
State: Enabled

so sad...

Try asking Steam to verify the local game files. Alternatively, delete the Civ-related .ncf files from the Program Files/Steam/steamapps folder in your bottle's C: drive folder. Then, launch Steam and tell it to install Civ V again -- it won't have to really download much, but it may do the necessary first-run steps again.

You might also try moving aside your ~/Documents/My Games/Sid Meier's Civilization 5 folder, to reset the game's settings to default. Assuming you get it working again, you can salvage your saved games from within there and move them to the new version of that folder.

I have played successfully since the recent Civ V update, although, since the update, Steam does put up the "Preparing to launch" dialog a bunch of times in succession before it actually launches.

Hi,

I've ran the game in CX Games 9.1 & 9.2, and indeed there is a huge improvement (did remove the "spaghetti effect" on the tiles).

with that being said, the tiles do still look bad... The best I can describe it is as if they're rendered without any texture at all (very very much like the original screenshot posted by Mr. B, nothing like what I get running in bootcamp). I've tried all manners of settings (textures, terrain detail, overlay) high and low... As far as I can tell, the only settings that seems to have a visual impact is the fog of war one. There's not noticeable improvement when moving the other settings. I'm running on a MacBook pro (late 2008 unibody C2D 2.4 w/ GF 9600M, OS X 10.6.4)

Don't get me wrong, I wasn't expecting to run with all guns blazing, or even close to bootcamp, but I was hoping for it to look at least remotely like the game. Any hints, am I doing something wrong

I'm confused. You say there's a huge improvement, no spaghetti effect, but no texture at all, and like the screenshot in the original post in this thread. Those don't seem to go together.

I had one of my coworkers with a MacBook Pro like yours give it a try. He got a completely featureless gray plain at first, but I had him turn all of the video settings (other than the leaders) to High and that fixed it. The terrain may have been a bit too smooth and uniform, I suppose. Is that what you're talking about?

Can you put a screenshot online somewhere to illustrate what you're seeing, along with a corresponding screenshot from running it under Windows? Thanks.

Hi,

Yeah, it's kind of hard to explain, but yes, saying the the tiles are "bland" and featureless pretty much describes it. It's like there's a 3d model with no textures. This expecially noticable where there's mountains or hills, or on plains/deserts where things are just 1 uniform color with absolutely no detail. Like I said earlier, much better than what I saw under CxGames9.1, but annoying enough for me to revert to bootcamp...

I know this might be being a little nitpicky.... Overall I think it's amazing the game runs a good as it does, but having the choice... If it were't for that, the performances differences are small enough that CX would be preferable to rebooting...

CxGames
Windows

OK, thanks for those screenshots. I am now certain I can reproduce the issue here, and I have found a workaround:

  • From CrossOver Games' Programs menu, select Run Command
  • In the Run Command dialog, select the bottle with Steam and Civ V in it
  • For the command, type "regedit"
  • Click Run
  • In the registry editor, navigate to HKEY_CURRENT_USER/Software/Wine/AppDefaults and select AppDefaults
  • From the Edit menu, select New > Key; name the key CivilizationV.exe
  • Select the new CivilizationV.exe key
  • Do Edit > New > Key again; name the key Direct3D; select it
  • Do Edit > New > String Value; name it UseGLSL
  • Set the value of UseGLSL to enabled

This may reduce the performance of Civ V a bit, but it should render correctly. At least, it renders better for me.

Well you are a man of your word.

Yes, it did fix the rendering issue. And it also did affect performance slightly as you mentioned (especially when scrolling the map)
I'll keep playing with the configs to find the sweet spot, but at least I have a starting point.

Thanks a lot for the help

Ken

From what I can tell, 9.2 plus your above fix does the trick. Civ now runs nearly perfectly in Crossover Games.

Kudos!!!

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