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Terrain is entirely gray - SOLVED

so when I first started it, the terrain map was totally grayed out - but by turning several settings (I think Fog of War and Shadows were the ticket) to the lowest settings, the terrain became visible and the game usable. It seems otherwise quite playable.

Christian Gruber wrote:

so when I first started it, the terrain map was totally grayed out -
but by turning several settings (I think Fog of War and Shadows were
the ticket) to the lowest settings, the terrain became visible and
the game usable. It seems otherwise quite playable.

I turned all settings to the minimum or turned all the settings off which are possible to turn off. After a restart I have still a gray terrain map. Ideas?

The behavior seems to vary a great deal from system to system, but my experience was somewhat smoother. When it started up, I just directly set all of the graphics settings to highest before starting my first game. With that, I got pretty good results. There is a silver-white ribbon drawing over some of the terrain, but it's mostly good. Changing the zoom causes the ribbon to move about. Tested briefly with Mac OS X 10.6.4 Snow Leopard, ATI Radeon HD 4850.

So, give higher settings a try. It's counter-intuitive, but it might help.

If not, report the details of your system (Mac or Linux, OS version, GPU).

Ken Thomases wrote:

So, give higher settings a try. It's counter-intuitive, but
it might help.

Thanks! This works for me. It's really not intuitive to turn all settings high...

Ken Thomases wrote:

If not, report the details of your system (Mac or Linux, OS version,
GPU).

Crossover 9.1.0, Mac OS X, Snowleopard, Latest MacBookPro i7, NVIDIA GeForce GT 330M

--- Edit ---
Additional informations: Setting "Terrain Overlay" cause the gray terrain on my Mac. I had to turn this setting up (not down). All the other settings have no influence (on my Mac).

Interesting. I'll give "higher" a try.

What worked for me was switching to windowed mode. I at least got terrain this way (thought it was by far worse than anything I could get in boot camp...).

Ok, so I tried setting several obvious ones to "high" - still grey. Then I set them all to "high" and I got terrain.

Still the slightly messed up terrain graphics that I was seeing in windowed mode, but playable. Everthing else looks great on any setting, the interface, graphics, leaders, etc. are great. Speed appears good with the lower settings, too. If we could just get the graphics to work right/better (and work on lower settings :) ).

Still, runs great for a just-released game!!

Oh - specs for me:

Late 2008 MacBook Pro - 2.4 GHz Intel Core 2 Duo, 4GB RAM, 9400m/9600GT 256MB (I should check which I have set on right now!).

The above tests were all with the 9400m integrated graphics card (no wonder). I'll try again when I'm not working and can afford the time to log out and turn the 9600GT on ...

hey all,

can you possibly give my new thread related to the demo a quick look, it sounds like I have similar specs to your computer Rob

thanks for any help!

william

Rob, are you running Leopard or Snow Leopard?

@WIlliam, yes, I saw your thread. Machines seems virtually the same, aside from RAM and OS

@Ken, yes, I'm on Snow Leopard. Perhaps that's part of the difference..

I'll post again in a bit after I switch and test the 9600.

So the 9600 didn't solve it. It was faster there but the graphics but was the same. I submitted a screen capture...

My screenshot is the Berlin screenshot for Mac in the App's screenshots. Looks like Linux looks the same, so it's probably not my setup, but an issue with Graphics with Crossover/Wine etc. I could try to submit an identical windows shot for comparison purposes...

CrossOver Games 9.2, released a couple of days ago, fixes the terrain rendering bug. Give it a try.

Agreed. I only got a few chances to look at it during 9.2 beta/rc but it looks a lot better. I'll update and check again, I'm not sure it's quite where windows is, but definitely at a usable state the last time I looked.

I'd meant to report this:

I'm running Civ V on a slower windows machine and sometimes it's so slow I see the rendering happen when I move around the screen - First I just get hexes with flat color, then Civ V comes back through and re-paints them with colors and textures. I've gotten the feeling that what I was seeing in crossover is what I see in windows before that second paint cycle...

Here's what I meant above:

image

You can see that, on my windows machine (Dell 9300, with nVidia 6800 Go, 128MB, I think..in 1920X1200, lol), it pokes along slow enough that you can see it rendering - some tiles have the terrain as it should be, some, similar to what I (was) seeing in Crossover Games.

The update Ken posted in the other thread handles this issue, however....

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