Program: http://sourceforge.net/projects/ull/
Updated Games.xml: http://pastebin.com/7iw0kp9V
(Note that the ULL requires Mono, and may require additional packages such as gtk-sharp, glade-sharp, and xdelta)
thanks to Tex for bringing this option to our attention, and Katie V for sorting some things out with dependencies and updating the Games.xml file to work with the changes to CoH. it seems to be working for some right now as a viable alternative to the NC Soft Launcher.
right now, i can't get mine to work and would appreciate any help. i'm running Kubuntu 11.04.
i've tried a few methods:
1) a clean install of Architect Edition DVD and trying to update or repair.
2) pointing to an empty folder and letting ULL "repair" (ie. download a new client)
i've tried both repair methods above and, while it does download from the server, both give me .piggs with errors.
i can't try updating because the program crashes with this output:
Marshaling clicked signal
Exception in Gtk# callback delegate
Note: Applications can use GLib.ExceptionManager.UnhandledException to handle the exception.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[ULL.Patch].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at ULL.PatchWindow.UpdateGame () [0x00000] in <filename unknown>:0
at ULL.PatchWindow.Run () [0x00000] in <filename unknown>:0
at ULL.MainWindow.OnBtnOKClicked (System.Object sender, System.EventArgs e) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at System.Delegate.DynamicInvokeImpl (System.Object[] args) [0x00000] in <filename unknown>:0
at System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) [0x00000] in <filename unknown>:0
at System.Delegate.DynamicInvoke (System.Object[] args) [0x00000] in <filename unknown>:0
at GLib.Signal.ClosureInvokedCB (System.Object o, GLib.ClosureInvokedArgs args) [0x00000] in <filename unknown>:0
at GLib.SignalClosure.Invoke (GLib.ClosureInvokedArgs args) [0x00000] in <filename unknown>:0
at GLib.SignalClosure.MarshalCallback (IntPtr raw_closure, IntPtr return_val, UInt32 n_param_vals, IntPtr param_values, IntPtr invocation_hint, IntPtr marshal_data) [0x00000] in <filename unknown>:0
at GLib.ExceptionManager.RaiseUnhandledException(Syst em.Exception e, Boolean is_terminal)
at GLib.SignalClosure.MarshalCallback(IntPtr raw_closure, IntPtr return_val, UInt32 n_param_vals, IntPtr param_values, IntPtr invocation_hint, IntPtr marshal_data)
at Gtk.Application.gtk_main()
at Gtk.Application.Run()
at ULL.GladeApp..ctor(Boolean args)
at ULL.GladeApp.Main(System.String[] args)
any ideas? i could use some right about now because i'm just about out of ideas on what to do with this.