Call of Duty 4: Modern Warfare Forum

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Not working anymore

Installed using CrossOver 20. Tried both x64 as well as x86 bottles but with the same result really. Each single time when pressing New Game to start new campaign game freezes at about 50% when loading.

Having Steam version

Hi,

Could you please post a log file, execute call of duty with option a pop up will appear flag create a cxlog and then execute. Before that try this command in a terminal: /opt/cxoffice/bin/cxfix --auto .

Forgot to say that this is Mac version of Crossover. I went through app bundle but could not find any cxfix application there. Alos as for the bottle tried a few different things: Default 32 bit Windows 7 bottle, 64 bit bottles, with and without DirectX provided by Steam.

Running command: "/Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare/drive_c/Program Files/Steam/steamapps/common/Call of Duty 4/iw3sp.exe"
Bottle: Call of Duty 4 Modern Warfare
Debug channels: 

CrossOver 20.0.0.33130
macOS Wersja 10.15.7 (kompilacja 19H2)
Install location: /Users/marcin/Applications/CrossOver.app
Mac Locale: pl_PL

CXConfig->read(/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/etc/CrossOver.conf)
CXConfig->read(/Users/marcin/Library/Application Support/CrossOver/CrossOver.conf)
Product version=20.0.0.33130
11660: Grabbing the '/var/folders/_3/tfy1j_nj7l71w3ytmhm_6tvc0000gn/T//.wine-501/bottle-1000004-7ab9424.lock' lock
11660: Got the '/var/folders/_3/tfy1j_nj7l71w3ytmhm_6tvc0000gn/T//.wine-501/bottle-1000004-7ab9424.lock' lock
CXConfig->read(/Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
 CX_BOTTLE_CREATOR_APPID -> com.codeweavers.c4.3762
Environment:
  CX_ROOT = "/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver"
  CX_BOTTLE = "Call of Duty 4 Modern Warfare"
  WINEPREFIX = "/Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare"
  CX_WINDOWS_VERSION = <undefined>
  PATH = "/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/bin:/usr/bin:/bin:/usr/sbin:/sbin"
  DYLD_LIBRARY_PATH = "/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/lib64:/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/lib32on64"
  WINEDLLPATH = "/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/lib32on64/wine"
  WINEDLLOVERRIDES = <undefined>
  LD_PRELOAD = <undefined>
  LD_ASSUME_KERNEL = <undefined>
  WINELOADER = "/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/bin/wineloader32on64"
  WINESERVER = "/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/bin/wineserver"
  WINEDEBUG = <undefined>
  CX_LOG = <undefined>
  CX_DEBUGMSG = <undefined>
  DISPLAY = "/private/tmp/com.apple.launchd.POHKCoLUj1/org.macosforge.xquartz:0"
11660: Releasing the '/var/folders/_3/tfy1j_nj7l71w3ytmhm_6tvc0000gn/T//.wine-501/bottle-1000004-7ab9424.lock' lock
Running `"/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/bin/cxavscan" --gui "/Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare/drive_c/Program Files/Steam/steamapps/common/Call of Duty 4/iw3sp.exe"`

** Thu Oct 29 16:37:07 2020
Starting '/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/bin/wineloader32on64' 'winewrapper.exe' '--new-console' '--workdir' '/Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare/drive_c/Program Files/Steam/steamapps/common/Call of Duty 4' '--start' '--'
'/Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare/drive_c/Program Files/Steam/steamapps/common/Call of Duty 4/iw3sp.exe'

-> rc=768  (took 0.016524076461792 seconds)
output=[]
Command:
/Users/marcin/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/bin/wineloader32on64 winewrapper.exe --new-console --workdir /Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare/drive_c/Program Files/Steam/steamapps/common/Call of Duty 4 --start -- /Users/marcin/Library/Application Support/CrossOver/Bottles/Call of Duty 4 Modern Warfare/drive_c/Program Files/Steam/steamapps/common/Call of Duty 4/iw3sp.exe
001d:err:plugplay:process_IOService_Device object 0x3f03
001d:err:plugplay:process_IOService_Device object 0x4307
001d:err:plugplay:process_IOService_Device object 0x4107
001d:err:plugplay:process_IOService_Device object 0xa907
001d:err:plugplay:process_IOService_Device object 0xa607
001d:err:plugplay:process_IOService_Device object 0xa407
001d:err:plugplay:process_IOService_Device object 0xa207
001d:err:plugplay:process_IOService_Device object 0x5b07
001d:err:plugplay:process_IOService_Device object 0x5d07
001d:err:plugplay:process_IOService_Device object 0x5f07
001d:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x5f0b
001d:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x5f0f
001d:err:plugplay:process_IOService_Device object 0x610b
001d:err:plugplay:process_IOService_Device object 0x6203
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0025:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c40, 0x3f04c208, 0x3f04c200) stub.
0025:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c40, 0x3f04c240, 0x3f04c238) stub.
0025:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c40, 0x3f04c1d0, 0x3f04c1c8) stub.
0025:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c40, 0x3f04c278, 0x3f04c270) stub.
0025:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c40, 0x3f04c2b0, 0x3f04c2a8) stub.
0025:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0025:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0025:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0025:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0025:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0025:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
002c:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
002c:fixme:shcore:SetCurrentProcessExplicitAppUserModelID L"Valve.Steam.Client": stub
002c:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c40, 0x3f04c208, 0x3f04c200) stub.
002c:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c40, 0x3f04c240, 0x3f04c238) stub.
002c:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c40, 0x3f04c1d0, 0x3f04c1c8) stub.
002c:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c40, 0x3f04c278, 0x3f04c270) stub.
002c:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c40, 0x3f04c2b0, 0x3f04c2a8) stub.
002c:fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
002c:fixme:shcore:SetCurrentProcessExplicitAppUserModelID L"Valve.Steam.Client": stub
002c:fixme:imm:ImmGetOpenStatus (00BB9178): semi-stub
002f:fixme:win:RegisterDeviceNotificationW (hwnd=0x3005c, filter=0x499fd40,flags=0x00000000) returns a fake device notification handle!
002c:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe"
002c:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe"
002c:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files\\Steam\\logs\\cef_log.txt"
002c:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files\\Steam\\logs\\cef_log.txt"
002c:fixme:dwmapi:DwmSetWindowAttribute (00010092, 2, 0031DCE0, 4) stub
002c:fixme:dwmapi:DwmExtendFrameIntoClientArea (00010092, 0031DCD0) stub
002c:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
002c:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
002c:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
0031:fixme:process:SetProcessDEPPolicy (3): stub
0031:fixme:shcore:SetCurrentProcessExplicitAppUserModelID L"Valve.Steam.Client": stub
0031:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
0035:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c40, 0x3f04c208, 0x3f04c200) stub.
0035:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c40, 0x3f04c240, 0x3f04c238) stub.
0035:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c40, 0x3f04c1d0, 0x3f04c1c8) stub.
0035:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c40, 0x3f04c278, 0x3f04c270) stub.
0035:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c40, 0x3f04c2b0, 0x3f04c2a8) stub.
002c:fixme:advapi:StopTraceA (0, "Steam Event Tracing", 0x31dea8) stub
002c:fixme:advapi:StartTraceA (0x31df34, "Steam Event Tracing", 0x31dea8) stub
002c:fixme:advapi:OpenTraceA 0x31dc74: stub
002c:fixme:advapi:EnableTrace (1, 0x10, 4, {22fb2cd6-0e7b-422b-a0c7-2fad1fd0e716}, cafe4242): stub
002c:fixme:advapi:CloseTrace cafe4242: stub
003b:fixme:advapi:ProcessTrace 0xdb31f18 1 0x0 0x0: stub
0037:fixme:process:SetProcessDEPPolicy (3): stub
0037:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0037:fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial stub.
0037:fixme:file:ReplaceFileW Ignoring flags 2
0037:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x7241efc, 0x0) stub!
0037:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x31f418, 0x0) stub!
0037:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x31f440, 0x0) stub!
0037:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x31f430, 0x0) stub!
0037:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x31f408, 0x0) stub!
0031:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0031:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
0031:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x269de80, 0x6749318, 0x67a9488) stub.
0031:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x112f7c, 0x0) stub!
0031:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x31ec08, 0x0) stub!
0031:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x31efa8, 0x0) stub!
0031:fixme:seh:RtlCaptureStackBackTrace (0, 250, 0x31ef60, 0x0) stub!

...

0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
0116:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glBlitFramebuffer() @ ../../../wine/dlls/wined3d/surface.c / 297.
010c:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:wined3d_texture_load_location Sub-resource 0 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 0 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 1 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 1 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 2 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 2 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 3 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 3 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 4 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 4 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 5 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 5 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 6 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 6 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 7 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 7 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 8 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 8 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 9 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 9 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 10 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 10 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
0116:err:d3d:wined3d_texture_load_location Sub-resource 11 of texture 0x7c37a9f8 does not have any up to date location.
0116:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
0116:err:d3d:texture_resource_unload Discarding WINED3D_RTYPE_TEXTURE_2D 0x7c37a9f8 sub-resource 11 with resource access WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W.
011f:fixme:ver:GetCurrentPackageId (0x31fd00 0x0): stub
011f:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
011f:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
011f:fixme:ntdll:EtwEventUnregister (deadbeef) stub.

Hi,

For what I can understand the issue is related to wined3d, you can try install dxvk, use the one provided by crossover itself, because is optimized for macs. Let me know if dxvk solved the issue. DXVK will work only if your gpu is vulkan compliant obviously.

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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