Starts at a black screen with the following log:
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
Can't bind to root surface with no fullscreen context.
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33eea8,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
...
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x212a90) : pBox=0x0 stub
wine: Unhandled page fault on execute access to 0x00000000 at address 0x0 (thread 0018), starting debugger...
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code (0x00000000).
Register dump:
CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
EIP:00000000 ESP:0033f4c0 EBP:01105400 EFLAGS:00010202( - 00 - -RI1)
EAX:00000001 EBX:00000001 ECX:00000000 EDX:00000000
ESI:00000013 EDI:01152360
Stack dump:
0x0033f4c0: fffffffe 50632e11 0033ff58 00000001
0x0033f4d0: 00000000 002f002e 4001844f f432e21c
0x0033f4e0: 3ffaba71 00370036 00390038 003b003a
0x0033f4f0: 003d003c cb44e7e5 05f1a84c 6c30813d
0x0033f500: 068d5f77 1373b83a 8b3db6e4 c806c58a
0x0033f510: de659014 672c4058 b87d9dad 510e4dcf
0200: sel=1007 base=7ffc0000 limit=0000ffff 32-bit rw-
Backtrace:
=>0 0x00000000 (0x01105400)
0x00000000: -- no code accessible --
Modules:
Module Address Debug info Name (17 modules)
PE 400000- aee000 Deferred braid
PE af0000- eb8000 Deferred d3dx9_39
PE 50260000-50264000 Deferred dsound
PE 502b0000-502b4000 Deferred advapi32
PE 50510000-5055d000 Deferred winmm
PE 505a0000-505b5000 Deferred user32
PE 506e0000-506e4000 Deferred gdi32
PE 50780000-50784000 Deferred rpcrt4
PE 519d0000-519d4000 Deferred ole32
PE 51b00000-51b04000 Deferred msvcrt
PE 51b70000-51c4c000 Deferred shell32
PE 51ce0000-51ce6000 Deferred shlwapi
PE 51d40000-51d52000 Deferred comctl32
PE 51e00000-51e04000 Deferred ws2_32
PE 51e30000-51e34000 Deferred d3d9
PE 7b810000-7b889000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000c
00000014 0
00000013 0
00000012 0
0000000e 0
0000000d 0
0000000f
00000016 0
00000015 0
00000011 0
00000010 0
00000017 (D) Y:\Applications\PC Games\Braid\braid.exe
0000001f 1
0000001e 15
0000001c 0
00000019 0
00000018 0 <==
0000001a
0000001b 0
Backtrace:
=>0 0x00000000 (0x01105400)
X connection to :2.0 broken (explicit kill or server shutdown).
X connection to :2.0 broken (explicit kill or server shutdown).
Since it froze on the black screen, I forced quit CrossOver Games, so some of the log may be influenced by that.