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0.23 now works!

I just bought another year of support and upgraded to Crossover 21.1

and I'm glad to say that Beam NG 0.23 now boots.
There is something wonky going on but I suspect it has something to do with my Beam NG installation since I changed versions a couple of times. Will check that and then post some screenshots.

Since I didn't trust my installation I deleted the bottle and started from zero.

BeamNG boots fast, menu responds fast, physics work great, sound works great

But the graphical/visual bug remains:
The only parts that visually behave correctly are the steering wheel, the tacho needles and for some reason the prop shaft.
The whole rest of the car stays in its initial position and isn't updated. So if you drive a 90° curve you see the car sideways and it obstructs your view.

I've seen videos of Beam NG running correctly on Mac M1's via CrossOver, so what's the culprit? Since I am still on Mojave because I need 32-Bit apps for work I fear that might be the reason: outdated Metal components that don't work well together with the updated version of CrossOver.

I would be interested to know if all the other Beam NG advocates are M1 Monterey users?

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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