I'm running wine 1.1.35 and am getting close, I've got the app to start up but am getting a debugger error from the app as well as others. Any suggestions would be great.
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x95fb80): Stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:win:EnumDisplayDevicesW ((null),0,0x315df6c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x315de5c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x315f3fc,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000)
fixme:mmdevapi:MMDevEnum_Create stub
fixme:ole:CoCreateInstance no instance created for interface {a95664d2-9614-4f35-a746-de8db63617e6} of class {bcde0395-e52f-467c-8e3d-c4579291692e}, hres is 0x80040111
fixme:mmdevapi:DllCanUnloadNow stub
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:advapi:RegisterTraceGuidsA (0x3a339d7, 0x0, {d5b9ac76-d546-4891-bb8c-bfd865e5c7d5}, 3, 0x3f08744, (null), (null), 0x3f185b0,)
fixme:advapi:LookupAccountNameW (null) L"johnsmith" 0x0 0x315c8e0 0x0 0x315c8d8 0x315c8c8 - stub
fixme:advapi:LookupAccountNameW (null) L"johnsmith" 0x1d57e0 0x315c8e0 0x21e098 0x315c8d8 0x315c8c8 - stub
fixme:advapi:RegisterEventSourceW ((null),L"XLive"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0002,0x0000,0x80000002,0x0,0x0004,0x00000000,0x315ba34,0x0): stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x50032 0x00000000
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:IWineD3DEventQueryImpl_GetData Wrong thread, reporting GPU idle.
err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "dll\msasn1.dbg" ("")
fixme:faultrep:ReportFault 0x129fef68 0x0 stub
fixme:faultrep:ReportFault 0x315f368 0x0 stub
wine: Unhandled page fault on read access to 0x00000001 at address 0x1b32e32 (thread 0026), starting debugger...
X connection to :599.0 broken (explicit kill or server shutdown).