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Works in CXG 10.0.0 Linux - but no BGM or Mouse

After many tests, I believe this is fully playable. But from the options menu, it's pretty obvious that this game should have background music (BGM), and I've heard none of it. Still, sound effects are okay.

The game is available from the developer themselves, so crosstie might change to download from them instead of Big Fish.

Edit: Oops. Spoke too soon. The Demo from the developer runs fine, but since I have not bought anything directly from them, I have no way of testing if the entering the licence key will work. Big Fish remains the easiest IMO.

Alejandro Moreno wrote:

After many tests, I believe this is fully playable. But from the
options menu, it's pretty obvious that this game should have
background music (BGM), and I've heard none of it. Still, sound
effects are okay.

The game is available from the developer themselves, so crosstie
might change to download from them instead of Big Fish.

Edit: Oops. Spoke too soon. The Demo from the developer runs fine,
but since I have not bought anything directly from them, I have no
way of testing if the entering the licence key will work. Big Fish
remains the easiest IMO.

Ummm ... you can include more than one distributed app version in the single
install profile ... did you know? =) At the moment it requires that each (or
more) distributor's version requires the same dependencies (which is likely to
be the case), but, there's no need to remove one for the other - you build into
the existing profile...

Oh, yeah!

Well, that'll be interesting. I'll have to try it right away.

"Right away" means "in about three days," apparently 😀

Anyway, I found the problem with this crosstie: Flash (app_id=6458). I just removed it, and the game worked.

So, this game's BFG install profile only requires Arial, BFGM, MS HTML7, and BFGM helper (post).

And I've created a new install profile that only requires MS HTML7, and downloads the demo from Amaranth Games.

But, uhm, what's the point of having two install profiles? Right now, it wants to install the predeps of both profiles, and the demo from Amaranth, for some reason (probably because it is the last entry in the XML). Will cxinstall allow the user to choose an install profile in the future?

What do I do with the current crosstie? Hit publish? Or let it languish?

...not sure ... I don't think you need two install profiles though....

...my advice would be, cut the profile back to installing only the Amaranth Games
release (IF, like the BFG release, it's the fullversion only time limited) ; if you
do that, you -should- hedge back to CXG 9.x (when 'mshtml7' existed), and check if
the Amaranth Games version works the same there -- if it does, call that the 9.x
profile (which should still work in 10) ....

...the BFG profile is 10 only, 'coz 9 doesn't do postdep ... if you just do the
above for the Amaranth Games release (just change the profile to a 9 version if it
goes in cxg9.x) then do that and publish that version -- with that much there, I
can explore the improbability factors likely to arise here with a composite tie =)

Okay, sounds like a good idea.

But why create a 9.0 crosstie?

Are crossover users so wary of updates?

I think it's hubris to suggest that folks update as a matter of course; some
folks very much don't have to nor need to -- CXG 9.0 might be all they have and
all they need for the apps they run.

Btw, changing the name of this app has done two things ;

  1. It's incorrect ; Amaranthia market this game as "Aveyond: Rhen's Quest" (not "Aveyond I: Rhen's Quest" )

  2. Such immediately ostracises the Big Fish Games version, which is simply marketed as "Aveyond" ; there
    may well be reasons for that ...ie the game licensed to BFG might be technically limited to BFG promoting
    is as "Aveyond" not "Aveyond I: Rhen's Quest" ; even if they are indeed the same game, you may well be
    misrepresenting the situation here -- if this is how you want this C4 page, you should drop the BFG version
    from the crosstie and submit another C4 page for the BFG release...

Note: I just unpublished the tie so you can check these things with Ninjas and so forth =)

You're right. My confusion regarding the series led me to try to be clear straight from the game's title.

Artist Formally Known as Dot wrote:

...not sure ... I don't think you need two install profiles
though....

...my advice would be, cut the profile back to installing only the
Amaranth Games
release (IF, like the BFG release, it's the fullversion only time
limited) ; if you
do that, you -should- hedge back to CXG 9.x (when 'mshtml7'
existed), and check if
the Amaranth Games version works the same there -- if it does, call
that the 9.x
profile (which should still work in 10) ....

...the BFG profile is 10 only, 'coz 9 doesn't do postdep ... if you
just do the
above for the Amaranth Games release (just change the profile to a 9
version if it
goes in cxg9.x) then do that and publish that version -- with that
much there, I
can explore the improbability factors likely to arise here with a
composite tie =)

Wait so how do i get the BGM working? Nice to see you again lol. You still haven't replied to my mabinogi post....

FukoChan wrote:

Wait so how do i get the BGM working? Nice to see you again lol. You
still haven't replied to my mabinogi post....

Hey there!

   The BGM? Or the BFGM? You've got to be careful when typing in  

acronym ... good to see you again too =) ...

Umm, this situation here is all Alex's fault <grin> ... he's stumbled upon
an interesting curio case wrt c4p/crosstie staging (as opposed to the other
issue wrt music replay), and although I've tried a number of tests here and
have come to a certain conclusion, I'm not actually saying what that is, due
to the fact that in a testing situation like this, it more useful for the
other party to arrive at their own conclusion(s), using their own testing
routines & methods, as such 'untainted' by what someone else might do. Just
looking now, I figure Alex is doing just that, and eventually (in a testing
context) I hope both our conclusions settle on the same point... we'll see...

Elsewise, you can just install the Big Fish Games Manager and then install
the installer stub for Aveyond into the same bottle (else you can install
Microsoft HTML rendering engine into a bottle, and the installer stub into
that) ... if this is what you were asking wrt 'BGM'...

...mabinogi? .. oh, app_id=4819 ..... I'll go there now...

Cheers!

Sadly, I still have not found a way of getting either the background music or the mouse to work.

What I did find was that it requires MS HTML 7, and that it doesn't like whatever the Flash installer does.

...MIDI files, perhaps not compressed - in a hexeditor they seem to
follow SMF guidelines... title was built with RPG Maker XP? (although
I don't know if one really needs the rpgxp_rtp yet) .. the MIDI replay
is accomplished via 'RGSS Player' (RGSS102E.dll) ... also, it is the same
title as the original, however, it's specially woven for BFG and thus
'Aveyond' would be correct for the BFG release, and the Amaranthia version
should be "Aveyond: Rhen's Quest" -- although they are the same game,
it almost has me thinking of 2 C4 entries for this title ... I'll ping a
Ninja about it later when they return to work...

... I'm going to try again, 'cos I got another directsound thingy going
today (after 4 hours of debug & attacking it with an electric cattle prod)
... which I think brings the count up to six different shizzles I've found
and unraveled in and around direct{sound/music/popcorn/fuel-injection}....

=)

Update:

I've got background music working =)

Mouse hasn't been troubling me, 'coz it immediately sees my
xpad connected ... so I drive with that....

...certainly a difficult one, but, not impossible....

...hmm...I wonder how recettear goes with this makeup (which
is different from the other makeups btw B)...

edit: recettear doesn't like this method, which just goes to
confirm what I'm finding -- there is no one solution here that
fits all apps =)

I'll transpose my notes here into something more meaningful
than squiggly lines and doodles sometime tomorrow...

Cheers!

edit: and some mouse now too after a bit more fiddling..

Strange ...

I got the "C4P online" notification 6 hours ago, but when I download the crosstie, it's still from March 9th.

Well ... I wouldn't have approved that install profile personally ; it doesn't
work as expected/intended (this I already knew) ... I'll guess Aric knows I'm
watching things here and if things get too weird I'll do something about it...

..I had to do a bit of searching, but, I've found a soundfont that's better than
the original general_midi bank that Roland did for M$ (that was part of directx 6),
and it's free PD stuff so we've no MS licensing to worry about. I've submitted it
into C4, so once it's approved I can set about fixing a few things...

Thanks, Don!

The last crosstie (with MIDI DLS Soundfont) worked great.

As you mentioned elsewhere, it seems that now that the game plays with music, some sound effects have been lost. But I think it's worth it.

...yeah, I'll have to see if I can find where the sound effects got to, but,
my reading over on the MSDN suggests the API's here changed with the introduction
of directx9, and as such, we're using the 'old' dmusic shizzle to get the music
going (which I believe smites the mpeg2slitter)...still, I concur - I think the
game is more engrossing with music and no sound effects, rather than the other
way around (like before ;)....

..also, Twinky Ninja got back to me wrt the duality of the Amaranth release versus
the BFG release, and the situation with the crosstie/c4p profiles is the keypin
here -- the Enlightened Ninja wisdom is that we run with two C4 entries (one for
each distributor's release) and thus properly represent each (as different titles)...

...that means a number of things need to be reworked - do you have any objections
to me cleaning up all that stuff? 😉

Cheers!

ps: and the first step there is to rename this C4 page, which I'm just about to
do =)

Artist Formally Known as Dot wrote:

[...] the Enlightened Ninja wisdom is that we run with two C4
entries (one for
each distributor's release) and thus properly represent each (as
different titles)...

Yep, I thought that would happen. They are essentially different versions.

Artist Formally Known as Dot wrote:

...that means a number of things need to be reworked - do you have
any objections
to me cleaning up all that stuff? 😉

Hah! None whatsoever! 😀

Update:

I should've realized this before ... I ~think~ if one pops amstream and/or devenum
to native, it breaks the builtin sound player ; so you have to provide a native one
of these as well, to play .wma,.mp3,.ogg,.wav etc etc bla bla.... (which is what's
used for the sound effects)....

...so, add this to the Aveyond bottle ;

http://www.codeweavers.com/compatibility/browse/name/?app_id=8501

That should get the sound effects going again -- I'll add this to the crosstie profile(s)
on Monday (so the c4p/crosstie remain published and aren't offline all weekend)

... now you begin to see why I call it (8501) a 'sound engine' =)

Cheers!

Nice!

Well, I tried this same recipe in Ahriman's Prophecy. Cursed RM2K! I did not detect a difference in sound effects, and the BGM was still not playing. It seems like RM2K and RMXP are completely different beasts ...

Say, are win98 bottles any good? Hmmm ...

Edit: Oh, I shouldn't commit blasphemy this late in the day ... win98, sheesh ...

Hey!

Yeah, as I mentioned somewhere else, discovering exactly what
mix of magic works with these apps is really crazy - seems like
there's a maze of different alternative that could be used. I
haven't looked at a RM2K creation yet, so I'll put that on TODO =)

Cheers!

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