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arc fails to start? need directx11?

Game was working nicely yesterday.
today whatever do I get following screen
image
Debug log


** Tue Sep  1 22:56:48 2015
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--workdir' '/home/nikola/.cxoffice/Arc-2/dosdevices/c:/Program Files/Perfect World Entertainment/Arc' '--start' '--'
'/home/nikola/.cxoffice/Arc-2/dosdevices/../drive_c/Program Files/Perfect World Entertainment/Arc/ArcLauncher.exe'

fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"PERFECTWORLD.ARC.2.0": stub
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"PERFECTWORLD.ARC.2.0": stub
fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenSessionId, ...) semi-stub
fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenSessionId, ...) semi-stub
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"PERFECTWORLD.ARC.2.0": stub
err:wgl:wglFinish wglFinish
fixme:win:EnumDisplayDevicesW ((null),0,0x33dfb8,0x00000000), stub!
fixme:d3d_texture:wined3d_texture_cleanup Waiting for cs.
fixme:d3d_texture:wined3d_texture_cleanup Waiting for cs.
err:wgl:wglFinish wglFinish
fixme:win:EnumDisplayDevicesW ((null),0,0x33df98,0x00000000), stub!
fixme:d3d_texture:wined3d_texture_cleanup Waiting for cs.
fixme:d3d_texture:wined3d_texture_cleanup Waiting for cs.
wine: Call from 0x7b83c592 to unimplemented function d3d11.dll.D3D11CreateDeviceAndSwapChain, aborting
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:richedit:ME_HandleMessage EM_GETLANGOPTIONS: stub

My conclusion arc needs to directx 11 from now on.
which is comming by the end of the year.
http://www.ubuntufree.com/directx-11-is-finally-coming-to-linux-ubuntu-gamers-rejoice/
If anyone has a suggestion how to get get arc running again please make a reply below.
My system is Ubuntu 14.04 64-bit, crossover 13.1.3

Yeah, looks like it is trying to call d3d11. You'll probably get past this error by disabling d3d11.dll in winecfg (add a dll override for "d3d11", set it to disabled).

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