Guess what!?!? Last week Jeremy White, the CEO of CodeWeavers and Andrew Eikum, a Wine Developer at CodeWeavers who focuses the majority of his work time on Proton joined Forbes’s Jason Evangelho on his Podcast, Linux For Everyone. The PodcastLinux…
We just finished stuffing our mouths with tacos (Tuesday + Apple Event = Taco Tuesday Event at CodeWeavers) as we watched in anticipation the Apple Event 2019. Our fingers were crossed while clenching our good luck charm(s) of choice (four leaf…
This past month, we here at CodeWeavers and the wider Wine community suffered a devastating loss. Our friend and colleague, Józef Kucia, died at the age of 30. Józef first contributed to Wine in March of 2012, showing remarkable skill with…
What's in A Name Sharing code between projects is great! It's nice when you can take portions of your software and divide them up in a way that makes useful pieces reusable in new projects, while also making it easy to update and maintain older…
From Problem to Resolution: The Journey of a Bug As the Proton QA for CodeWeavers, I have seen quite a few bugs. In fact, practically every bug that has been fixed since Proton was released a year ago, including those listed…
It's been an exciting twelve months here at CodeWeavers. One year ago, Valve publicly announced and launched the product we had been developing together privately for over two years. This is Proton, an enhancement to their Steam Play initiative.…
CodeWeavers is going through a re-branding process right now. I should clarify. Our Director of Marketing, Ms. Jana Schmid, is going through a re-branding of our company – I’m just riding ‘shotgun’ to her efforts. Actually…
On Tuesday (March 26, 2019), Valve released Proton 4.2, a new update to their Steam Play compatibility layer based on Wine 4.2. The previous major version of Proton was based on Wine 3.16. As with CodeWeavers's own projects, the strong preference…