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Interesting crash occurring with large network traffic out of nowhere in Deadlock multiplayer FPS

I was playing Deadlock and I've been getting pretty consistent crashes each game. They seem to occur when a teamfight breaks out and everyone uses their abilities and shoots at the same time.

However the interesting part is when the crash occurs, I get a huge spike in data traffic (see attached images). Does anyone have any idea what could be causing this? I thought it was my GPU stuttering that was causing the issue, but that should only cause a lag spike, not the complete stutter/breakdown I seem to be getting (I'll see if I can upload a video of it later).
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