I recently updated to macOS Sequoia (version 15.0 - 24A335) and reinstalled Crossover 24.0.5 afterward. However, since then, Steam won't start with D3DMetal, DXVK, MSync, or Sync. I've even tried doing a fresh install of macOS, but the issue persists.
Has anyone else encountered this problem with the latest macOS update? Any advice or solutions would be greatly appreciated!
For reference, I'm using a Mac mini with an M2 Pro chip and 16GB of RAM.
Steam takes a while to start. Even on my Pro Max M3. I did turn in a ticket about Steam's start time thinking I was the only one getting this problem. The devs are aware the start time is a bit long but it does start up. I currently have it with no options set and it takes about 45 sec to start up and with the options you stated about the same.
I've never seen it instantly start up. Let me know if it is just a timing issue. I'd be curious.
Unfortunately, my experience is different from yours. I have to try starting Steam 6-7 times before it sometimes doesn't crash right away. Otherwise, the start isn't slower than with Sonoma.
However, in-game, particularly with Skyrim, I notice significantly worse frame pacing, and it doesn’t feel as smooth as before.
That's why I attempted to get the GOG version of Skyrim running. With DXVK and Msync, the game actually performs better than the Steam version. I mostly get stable 60 FPS, but I do encounter minor stutters that weren't present in the Steam version with D3DMetal.
Now I'm wondering if D3DMetal could also maintain stable 60 FPS with the GOG version like DXVK does, and whether it would run more consistently and stably without stutters during shader caching. Unfortunately, testing this isn't straightforward, as the GOG version of Skyrim crashes after the Bethesda logo when using D3DMetal.
Use the backup installers for an even better experience with the GOG games. That way, there's no need for GOG Galaxy, and the games install and function even better!
Excellent! I have tried to point out to other CrossOver users that if you can get the Steam Game on GOG, go for it! No registration, no internet required, and no binding to an installer or site. I have been accused of shilling, but not so. When something is good, I tell people!
I'm now trying with the Crossover Preview to see if I can get the offline installers of Skyrim downloaded from GOG to run with Metal. If that doesn't work, I think I'll build a small PC and play the game on it with Linux. I can happily do without Windows. ;)
I recently updated to macOS Sequoia (version 15.0 - 24A335) and reinstalled Crossover 24.0.5 afterward. However, since then, Steam won't start with D3DMetal, DXVK, MSync, or Sync. I've even tried doing a fresh install of macOS, but the issue persists.
Has anyone else encountered this problem with the latest macOS update? Any advice or solutions would be greatly appreciated!
For reference, I'm using a Mac mini with an M2 Pro chip and 16GB of RAM.
Thanks in advance!
I heard that 24.0.5 isn't officially supported in Sequoia but I just tested and everything seems to work well. Steam starts and I could run Bioshock Infinite. 2K launcher works. 50-95 fps with ultra/very high settings at 1440p with DXVK. Worse performance with Wine/D3DMetal. Win 10 bottle/Steam. Mac Studio M1 Max 24c, 32 GB, macOS 15.0.
I even tested my Sonoma bottle and it works as well. I got a Winedebug error when the game was launching but it didn't crash and the error disappeared quickly. The game then ran as usual.
You say you reinstalled macOS but did you create a new Steam bottle in Sequoia? You should try that to see if it helps.
When I mention a fresh installation, I mean that I completely wiped everything and set up the entire system anew, which required me to create a new bottle in Crossover.
In my opinion, the new preview version is a total game changer. Steam now launches consistently and quickly. Skyrim runs quite well overall, aside from a few minor issues.
However, on the first startup, my character always freezes in place, and I can't access any menus using either the keyboard or the controller.
So far, I haven't been able to get the LB button on my PS5 controller to work, which means I’m currently without the sprint function!
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