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Memory Leak

The memory leak is either in the sound, my sound cuts out about 20 minutes into the game and changing the output device in-game to "headphones"(mono-less memory) from "2 speakers"(stereo-more memory) or its from the shadows because I get an error when I select "shadows" to "medium" from "low" the error is "failed to lock vertex buffer in CMeshDx8::LockVertexBuffer". I do have "-dx80" as a startup value. I'm leaning towards the sound being the culprit and the shadows being a hardware issue.

Ubuntu 8.10 Gutsy Gibbon
Nvidia 9800GT
CXGames 7.1.1

It also seems that the breaking point for the memory is somewhere around 1000 MB's.

Hi

What sound card do you have out of interest?
What version of the NVIDIA drivers are you running?

My Nvidia graphic drivers are version 177.82, the VBIOS version is 62.92.24.00.70.

My sound is onboard "Audio device: Intel Corporation 82801JI (ICH10 Family) HD Audio Controller"

Hope this helps!!

Stephen, I'll see if disabling sound (-nosound) closes the leak, and forward this to valve if I can reproduce this. Note however that disabling sound may save a bit of memory. If disabling sound saves 50 MB(likely, the whole game needs about 700 MB RAM), it will give you 4 or more hours playtime before the crash.

The likely crashing point (on Linux) is when the VIRT size reaches 4 GB

Thanks Stefan, I'll try it too and see what happens!

The "-nosound" does disable sound but it does not stop the memory leak. sighhhhhhh

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