Hey guys, I just had a few questions that I hope one of you can answer. First my machine specs:
Intel Q6600 Quad core
evga nvidia 8800GT
4gb ddr2 667 ram
running Kubuntu 8.10 64-bit
Nvidia drivers: 180.37
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How far is he DX9 development? Should it be playable at this point? I have been trying since I first purchase CXgames, but i still find it completely unplayable due to really low FPS. I've followed Stefan's suggestions in other threads about enabling UseGLSL and adding in the OffscreenRenderingMode='fbo', to no real change. And now yesterday I read that Codeweavers is getting prepared to move to DX10, so I'm starting to think i'm missing something here. What setup do you guys use to test Crossover? Should I be running 32bit instead of 64bit? Are there any other suggestions?
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Is there something inheritly wrong with the Linux graphics drivers or system as a whole? One day, for fun, I installed one of those "not-so-free" versions of OS X 10.5.4 on the said machine above. Everything worked out of the box, and I installed Crossover games in it to test, and guess what? It ran WAY better than it ever has in Windows. I was averaging >70fps in-game while in Linux I can't get >20 consistantly with dx8 or dx9. I find this amazing. So, I must be definitely missing something on the linux side cause the Crossover software does work.
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What is your guys suggestions for the best distribution to run for this? 32 or 64 bit? What version of NVidia drivers have proved most stable?
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Are there any more "tweaks" or something I can do to optimize my Crossover experience?
I'm still at the point when my friends want to jump in and play TF2, I still have to ask for them to wait while I reboot back into Windows, I would really like to be done with that.
Once again, thanks for your help. I hope you don't take the above as me whining, because that's not the case, I really do think i'm missing something in what i'm doing and want the experts to tell me what. You guys are the best when it comes to responding in these forums threads, and I appreciate the work you put into it and the effort you put into improving Wine in general.
Thanks,
Corey