Team Fortress 2 Forum

This is a community forum and not official technical support. — If you need official support: Contact Us

The following comments are owned by whoever posted them. We are not responsible for them in any way.

Back to Threads Reply to Thread

TF2 crash after connecting to map

Hi,
after connecting to a map tf2 crashes. the map load completly.
then the normal screen with the button "next" comes up.
when i press it tf2 shows a secon the next screen
but then it crashes and i'm on the desktop.
I think its because of the instruction video that is shown when you join a map the first time.
how can i switch it of or do you have another idea

Is this always with the same server, or with any/most servers?

Which version of CrossOver Games are you using?

Sorry for my late awnser, I was busy

I'm using crossover games 7.1.1
I have this problem on every server, even if i'm hosting a local server.
(Half-Life 2, Counterstrike Source and Day Of Defeat run without any problems)
Do i have to install an application for the videos or something?
My bottle contains:
-CrossOver HTML engien
-Microsoft XML Parser (MSXML) 3.0
-Steam via download
-Microsoft XML Parser
-Steam
-Core Fonts

Sorry for this question I switched the language to english, now it works

Same thing is happening to me. (it is already on english for me)

I can confirm this behaviour with both 7.1 and 7.2 :(
Tried different resolutions but no luck. Same happens when I start left 4 dead.. the game just crashes :/

left for dead isnt a supported game yet

Um..just my 2 cents .. but certian macs are underpowered when it comes to running Hl2 mod games...So therefore the game might not run at all.

Take a look here ..a small discussion bout macs.
http://www.codeweavers.com/compatibility/browse/name/?app_id=3379;forum=1;msg=50993

[double post]

James Jobes wrote:

left for dead isnt a supported game yet

Thanks, I know that... I just wanted to confirm the bug for TF2 and inform the devs that another game using the same engine appears to behave the same. Is there any news devs?

left 4 dead uses a more advanced source engine (http://teamfortressclassic.com/post.php?id=2096) with DX9 as its lowest DX setting. DX9 compatibility is needing tweaking in crossover (or GLSL), thats why tf2 is usually run on 8. so i would assume the low frame rate with CXG in DX9 and the larger source engine are causing the L4D problems as well.

1 to 11 of 11

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

CodeWeavers or its third-party tools process personal data (e.g. browsing data or IP addresses) and use cookies or other identifiers, which are necessary for its functioning and required to achieve the purposes illustrated in our Privacy Policy. You accept the use of cookies or other identifiers by clicking the Acknowledge button.
Please Wait...
eyJjb3VudHJ5IjoiVVMiLCJsYW5nIjoiZW4iLCJjYXJ0IjowLCJ0enMiOi02LCJjZG4iOiJodHRwczpcL1wvbWVkaWEuY29kZXdlYXZlcnMuY29tXC9wdWJcL2Nyb3Nzb3Zlclwvd2Vic2l0ZSIsImNkbnRzIjoxNzM5NTcwNzYwLCJjc3JmX3Rva2VuIjoiY3ZHdmVGSFFRVnFlTDgzeiIsImdkcHIiOjB9