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Fullscreen or cursor constraints

Hi all,

I got Planescape working on a GMA X3100 MacBook thanks to the Emulate Virtual Desktop suggestion[link=http://www.codeweavers.com/compatibility/browse/name/?app_id=2492;forum=1;msg=90595][/link].

Now my only problem is that it's very hard to scroll the screen around because the mouse leaves the boundaries of the window. It's possible, but a lot of hassle. Is there any way to a) make Planescape play full screen b) constrain the cursor within the window or c) solve the scrolling problem in another way?

Thanks,
J

Perhaps the solution from Baldur's Gate 2 would work?

(quoted)

Because of the method used for scrolling the game screen (mouse held at the edge of the screen), scrolling the game window is very difficult in a default CXOffice setup. To fix this, edit the file:
~/.cxoffice/dotwine/config
and change the line reading:
"DXGrab" = "N"
to instead be:
"DXGrab" = "Y"
This will allow the game window to correctly trap the mouse and make it possible for you to hold it at the edge of the screen and scroll the game window.

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