Planescape: Torment Forum

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Torment in Crossover 6.0.1

Youkai, how did you get Torment working in 6.0.1. I've tried in a Win '98 bottle, and can't get it to run at all. It installs fine and asks me to register like usual, but when the game actually launches, the intro movies never play; I'm stuck looking at a black screen with mouse pointer and nothing else.

Okay, actually... I have gotten every Infinity Engine game to work so far. Is what you need to do is create a "Windows XP" bottle. After that download and install DirectX from this site: http://www.softwarepatch.com/windows/directx.html

Install DirectX and then install Planescape or any other Infinity Engine game and it will work. Now as for movies, sometimes they crash my system so I skip them by pressing the spacebar so maybe it's just a really simple fix like that! If I don't on Icewind Dale II for instance, the game will usually crash on one of the introduction movies that is played and I will get a black screen and have to force quit Crossover. Sometimes even when I try to skip the movies the game still crashes, you just have to be REALLY quick at skipping them sometimes! ^_^

Anyways, hope this helps...

Two things:

1) With version 6.1, CrossOver now knows how to install DirectX 9. It will download it for you and everything.

2) If a Windows program crashes and leaves you stuck in full-screen mode, you don't need to force quit CrossOver. First, there's a key combination to restore out of full-screen mode: Command-Option-Shift-R. Second, you should be able to just plain quit CrossOver with Command-Q.

Thanks for the tip, I'll have to try it out. You might want to put that technique on the "Tips and Tricks" page so it's in a more obvious location. If I can verify it with my setup, I'll update my entry on the "Known Issues" page, too.

Huh. I can't get DX9 to install under Crossover 6.1. It says "An internal system error occurred. Please refer to DXError.log and DirectX.log in your windows folder to determine the problem." This is with the redistributable. Does it work with the online installer? I don't know where to get that though...

Go into CrossOver's preferences. On the Installer Assistant tab, uncheck "Hide service packs and dependencies". Now, the CrossOver Software Installer will show the Microsoft DirectX Runtime in the list of supported packages. Use that to install it. It will know how to download it, if necessary.

Tried everything above, installed DirectX RunTime, tried Crossover 6.2 and 6.1, didn't have any luck. The furthest I could go was a black screen, but the music and everything else played and I could click around blindly. Do you get an warning about running in 16 bit color? Are there any other steps you took?

This issue persists in cxgames 7.0.0; I cannot get the game to display at all. It spits out a dialog admonishing me that my desktop is not set to 16-bit color depth etc..

Then, if I tell it to continue it flashes to full-screen and back again a few times, generating emtpy dialog boxes periodically that accept either a 'return' press to close the game or an 'escape' press to keep on doing nothing (but occasionally popping up another dialog).

The game does nothing for me on my MacBook Pro and COG 7.0.0. The screen doesn't even turn black or whatever – it simply doesn't start up at all.

Out of curiosity, are any of the above issues still occurring for anyone? It has been awhile since any activity has gone on in this forum. 😕

If the game requires 16-bit color depth, you might try switching your Mac to use "thousands" of colors for your primary display before launching CrossOver Games.

Another you might try is running the game in a virtual desktop window. You can set this up using the winecfg control panel (available in the Manage Bottles window on the Mac).

I can attest to the bit-depth issue. I'm using Crossover Games on Mac OS 10.5. The game installed fine, but launched to a blank white screen. The key was the window that would sometimes pop up, warning me that my screen needed to be set to 16-bit. Although the dialog implied you could play without changing it, this is not the case. You have to set your monitor to thousands of colors before you launch Crossover. Then launch Torment, and it will work. Because Torment only runs at 640x480, it will look a bit blurry on flat panel screens, but that's life. So far, I've just tooled around the first level, but it runs smoothly and the sound is normal. I have noticed that, once you change the bit depth and launch Crossover, then Torment, if you set the depth back up and launch Torment again, it sets the depth back down automatically. Now if we can just figure out how to get Crossover to handle the switch automatically from the start. Until then, the extra step will be necessary to play Torment. But it seems that we can, in fact, play it.

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