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Runs great, but with some visual glitches with barbarians

I noticed something odd. It hapens only when there's a barbarian somewhere on the screen, and probably only if he has a tiger head. It's a little hard for me to describe exactly how it looks, so I'll just paste a screenshot: http://img197.imageshack.us/img197/2798/untamed.jpg
It looks like there are some holes in textures behind him, and some random large textured polygons going from his right eye. Those weird eye things seem to be infinite and sometimes take my whole screen space, depending on the camera angle. Anyone else encountered something like this?

Also, as long as you don't play as the barbarian, it also seems like this issue can be avoided by turning off "customization" in UI options - then only the player's avatar causes those problems and others don't (A little downside is that you can't see other people's faces/hair color/etc, everything is set to default) - so it's not really a big problem for all other classes, but renders the barbarian almost unplayable.

But other than that, the game runs really smooth, just as fast as on windows. So my only reason to even have windows installed is now gone. ;)


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Yes, I had (note, had, I don't know why it's gone) that problem with the barbarian, although it was only the Tiger barbarian, the others worked fine.

And now the same thing happens with the new Tideborn race.
http://img20.imageshack.us/img20/9994/picture2zg.jpg
Has anyone found any solution to this?

Marcin Skotnicki wrote:

And now the same thing happens with the new Tideborn race.
http://img20.imageshack.us/img20/9994/picture2zg.jpg
Has anyone found any solution to this?

We have a bug for it, please submit a support ticket or send an email to info@codeweavers.com to help escalate the priority of the bug.

What version of CrossOver Games are you running? What kind of computer with what kind of graphics card?

This is very similar to a bug we were having with Guild Wars on Macs with ATI graphics cards. That's been fixed in CrossOver Games 8.1.x, although it depends on a particular registry key being set:

  • From CrossOver's Programs menu, select Run Command
  • In the Run Command dialog, select the bottle with Perfect World installed
  • Type "regedit" as the command
  • In the registry editor, make sure the key HKEY_CURRENT_USER/Software/Wine/AppDefaults/perfectworld.exe/Direct3D exists (use the actual name of the Perfect World .exe file instead of "perfectworld.exe", which is just a guess on my part). To create any keys which don't already exist, use Edit > New > Key.
  • Select the Direct3D key and create a new string value within it (with Edit > New > String value) named SafeVsConsts
  • Set the value to "enable" (without the quotes)

Let us know if that helps with this issue. I'm hopeful since, from what little I've seen of Perfect World, I think it may use the same engine as Guild Wars.

The computer is imac dual core 2.4 ghz with ATI RadeonHD260. Crossover games 8.1.3.
The registry fix works really well, thank you.
(and for anyone else having this problem: application name is elementclient.exe)

Ah, good to hear. Thanks for testing. I've added the registry tweak to our product so it will be automatic in future releases of CrossOver Games.

Im glad to say I can confirm that the registry hack fixes the polygon-on-crack bug :)

Verified this works perfectly on a ubuntu 9.10 laptop with a nvidia graphics card.

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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